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trying to make an alien-themed race but they keep turning into elves, help.
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<blockquote data-quote="Mind of tempest" data-source="post: 8687799" data-attributes="member: 7029233"><p>it is less appearance than an attitude as when you try to make an enlighted mystical race which is not hostile you just seem to make a culture of elf and it is driving me mad, what makes something not an elf but not just human or a monster?</p><p></p><p>I do not really pitcher them with conventional ears as is.</p><p>I was going for relatively recent arrivals sufficiently long that most have heard of them and they had time to build but do not have much history in the present world.</p><p></p><p>was going with rapidly expanding but on a more local level no kingdom has fallen but rapid areas are being remade to suit their varying taste.</p><p></p><p>elves have cities, drow live underground and sea elves are a thing, I was thinking rainforest and swamps with a side order anywhere hard to get to?</p><p></p><p>every idea I have for a culture for them feels too elf-like which is driving me nuts.</p><p>I wish for a playable other who is not evil but strange in several ways, I was considering giving them the hyper pragmatism of lizardfolk but without the low-tech nature?</p></blockquote><p></p>
[QUOTE="Mind of tempest, post: 8687799, member: 7029233"] it is less appearance than an attitude as when you try to make an enlighted mystical race which is not hostile you just seem to make a culture of elf and it is driving me mad, what makes something not an elf but not just human or a monster? I do not really pitcher them with conventional ears as is. I was going for relatively recent arrivals sufficiently long that most have heard of them and they had time to build but do not have much history in the present world. was going with rapidly expanding but on a more local level no kingdom has fallen but rapid areas are being remade to suit their varying taste. elves have cities, drow live underground and sea elves are a thing, I was thinking rainforest and swamps with a side order anywhere hard to get to? every idea I have for a culture for them feels too elf-like which is driving me nuts. I wish for a playable other who is not evil but strange in several ways, I was considering giving them the hyper pragmatism of lizardfolk but without the low-tech nature? [/QUOTE]
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trying to make an alien-themed race but they keep turning into elves, help.
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