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Trying to make dual-wielding a bit better
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<blockquote data-quote="Kemrain" data-source="post: 1172234" data-attributes="member: 12153"><p>I was thinking about it, and I think I'm looking at a means of solving the TWF issue, or at least making it a little more balanced.</p><p></p><p>First, make the Two Weapon Fighitng feat give an automatic iterative attack with the off-hand to scale with the on-hand.</p><p></p><p>Second, I was heading in the right direction with the feat I mentioned in my last post, the Dual Strike feat, basically a Manyshot for melee weapons. It would allow the user to make 1 attack with both weapons, as a standard action, throwing in the 1x and .5x strength bonuses together, and making it in every way like a 2 handed weapon attack. Even in the power attack department- give this attack the +2 damage/-1 to-hit that a 2 handed weapon gets.</p><p></p><p>Now, that's not all. To make this feat even more useful, and to make Two Weapon Fighting more versitile, allow the user of the feat to give up all their off hand attacks, iterative or otherwise, and make a full attack, at the TWF penalties, with both weapons at once in each swing.</p><p></p><p>When attacking in this manner, you get 1.5 strength bonus to damage, and can power attack as if you wielded a 2 handed weapon. You can make one of these attacks as a standard action as well, for use with Spring Attack, and sneak attack will only apply once, because though technically you're using 2 weapons, it counts as 1 for rules purposes.</p><p></p><p>So, what it comes down to now is 2 weapon fighting gets a penalty to hit for versatility of attack style. It does require you to take 2 feats to equal a 2 handed weapon fighter, but they scale with you, and could probably both be taken by 6th level, depending on the requirements.</p><p></p><p>Anyone have any thoughts on this idea?</p><p></p><p>- Kemrain the Excited!</p></blockquote><p></p>
[QUOTE="Kemrain, post: 1172234, member: 12153"] I was thinking about it, and I think I'm looking at a means of solving the TWF issue, or at least making it a little more balanced. First, make the Two Weapon Fighitng feat give an automatic iterative attack with the off-hand to scale with the on-hand. Second, I was heading in the right direction with the feat I mentioned in my last post, the Dual Strike feat, basically a Manyshot for melee weapons. It would allow the user to make 1 attack with both weapons, as a standard action, throwing in the 1x and .5x strength bonuses together, and making it in every way like a 2 handed weapon attack. Even in the power attack department- give this attack the +2 damage/-1 to-hit that a 2 handed weapon gets. Now, that's not all. To make this feat even more useful, and to make Two Weapon Fighting more versitile, allow the user of the feat to give up all their off hand attacks, iterative or otherwise, and make a full attack, at the TWF penalties, with both weapons at once in each swing. When attacking in this manner, you get 1.5 strength bonus to damage, and can power attack as if you wielded a 2 handed weapon. You can make one of these attacks as a standard action as well, for use with Spring Attack, and sneak attack will only apply once, because though technically you're using 2 weapons, it counts as 1 for rules purposes. So, what it comes down to now is 2 weapon fighting gets a penalty to hit for versatility of attack style. It does require you to take 2 feats to equal a 2 handed weapon fighter, but they scale with you, and could probably both be taken by 6th level, depending on the requirements. Anyone have any thoughts on this idea? - Kemrain the Excited! [/QUOTE]
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