Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Trying to make dual-wielding a bit better
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tywyll" data-source="post: 1206972" data-attributes="member: 8360"><p>Perhaps in your definition, but my group prefers high dex, finesse fighters. They might not deal out as much damage as a maxed strength fighter, but then they are not playing the game as a math exercise. They chose dex based fighting, and often two weapon fighting, because it fits the concepts they prefer. Due to their high ACs they tend to be able to easily nickle and dime their opponents to death. The Unfettered is by far the most popular class among my players. </p><p></p><p>As raoul points out, the price of Devanian is negligible. Granted, I haven't made your average longsword cost more then the Devanian version (1000gp for a mithril longsword) but it still slows it down a bit, and I prefer the idea of substances granting that ability, not some culture's forging techniques. </p><p></p><p></p><p></p><p>Nope, never said that at all. Right now I don't use the AU implementation I use the 3.5 one. My problem with the AU implementation is the Ambidexterity feat. </p><p></p><p></p><p></p><p>But the difference is that its the only style that gives less then half a benefit per feat. If being ambidexteritous had some advantage outside of combat, or in other aspects of combat, I might not mind. As it is now, what we have is a system that states: you want to fight this style? Its so powerful you need two feats, neither of which is that effective on their own, both of which are just barely on par with the Greatsword wielder.</p><p></p><p>That doesn't work for me.</p></blockquote><p></p>
[QUOTE="Tywyll, post: 1206972, member: 8360"] Perhaps in your definition, but my group prefers high dex, finesse fighters. They might not deal out as much damage as a maxed strength fighter, but then they are not playing the game as a math exercise. They chose dex based fighting, and often two weapon fighting, because it fits the concepts they prefer. Due to their high ACs they tend to be able to easily nickle and dime their opponents to death. The Unfettered is by far the most popular class among my players. As raoul points out, the price of Devanian is negligible. Granted, I haven't made your average longsword cost more then the Devanian version (1000gp for a mithril longsword) but it still slows it down a bit, and I prefer the idea of substances granting that ability, not some culture's forging techniques. Nope, never said that at all. Right now I don't use the AU implementation I use the 3.5 one. My problem with the AU implementation is the Ambidexterity feat. But the difference is that its the only style that gives less then half a benefit per feat. If being ambidexteritous had some advantage outside of combat, or in other aspects of combat, I might not mind. As it is now, what we have is a system that states: you want to fight this style? Its so powerful you need two feats, neither of which is that effective on their own, both of which are just barely on par with the Greatsword wielder. That doesn't work for me. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Trying to make dual-wielding a bit better
Top