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Trying to work around a DM's restriction
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<blockquote data-quote="jbear" data-source="post: 5546234" data-attributes="member: 75065"><p>I don't understand your reasoning here. I think you have misunderstood the situation. He doesn't want to use a poison weapon. The powers of the paragon path deal poison damge. The proposal is to use a frost or lightning weapon to change the damage type to avoid the undead's poison immunity. Which I think is a valid option.</p><p></p><p>I had understood that:</p><p></p><p>a) A lightning Weapon CHANGES the damge type to Lightning, which means the power gains the Lightning Key Word. </p><p></p><p>Question: If the power is originally Poison, doesn't it lose the Poison Key Word as it no longer deals poison damage?</p><p>Question: If the damage type is changed to Lightning, even if the power retains the poison keyword, does that mean a creature immune to poison is unaffected by it.</p><p></p><p>Personally I don't think so. Take for example Blazing Starfall. It has two damage types in its Key Words: Fire and Radiant. The attack deals Radiant dmg. If creatures in the zone created leave it they take Fire dmg. So if a creature that is immune to fire is hit by the initial attack (Radiant), it's unaffected because the power has the fire keyword? I don't think so.</p><p></p><p>So I don't think whether the power retains the Poison key word is even relevant. The damage type is changed to Lightning, so it gets around the Poison Immunity that the creature has. So I think that using a weapon of this kind would work.</p><p></p><p>So the problem is that Druids use Totems and Staffs, which don't get access to any of these weapons. If you multiclass into Monk you can sidestep this issue as you gain Monks Implements. Monks implements: Weapons they are proficient with. So now you can use a dagger or whatever weapon you are proficient with as your implement. And so you can get a lightning or frost weapon and change your power's damage type.</p><p></p><p>Edit: To multiclass into monk (PHB3) you'll need DEX 13.</p></blockquote><p></p>
[QUOTE="jbear, post: 5546234, member: 75065"] I don't understand your reasoning here. I think you have misunderstood the situation. He doesn't want to use a poison weapon. The powers of the paragon path deal poison damge. The proposal is to use a frost or lightning weapon to change the damage type to avoid the undead's poison immunity. Which I think is a valid option. I had understood that: a) A lightning Weapon CHANGES the damge type to Lightning, which means the power gains the Lightning Key Word. Question: If the power is originally Poison, doesn't it lose the Poison Key Word as it no longer deals poison damage? Question: If the damage type is changed to Lightning, even if the power retains the poison keyword, does that mean a creature immune to poison is unaffected by it. Personally I don't think so. Take for example Blazing Starfall. It has two damage types in its Key Words: Fire and Radiant. The attack deals Radiant dmg. If creatures in the zone created leave it they take Fire dmg. So if a creature that is immune to fire is hit by the initial attack (Radiant), it's unaffected because the power has the fire keyword? I don't think so. So I don't think whether the power retains the Poison key word is even relevant. The damage type is changed to Lightning, so it gets around the Poison Immunity that the creature has. So I think that using a weapon of this kind would work. So the problem is that Druids use Totems and Staffs, which don't get access to any of these weapons. If you multiclass into Monk you can sidestep this issue as you gain Monks Implements. Monks implements: Weapons they are proficient with. So now you can use a dagger or whatever weapon you are proficient with as your implement. And so you can get a lightning or frost weapon and change your power's damage type. Edit: To multiclass into monk (PHB3) you'll need DEX 13. [/QUOTE]
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