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[tSoY] Dungeons and Dragnet
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<blockquote data-quote="Lackhand" data-source="post: 3803958" data-attributes="member: 36160"><p>Himura and Val: <em>they fight crime!</em></p><p>Himura dispensed a few coppers to get a message around town.</p><p></p><p>Taymon accompanied you back to the drunkard's cells, so we'll have this scene there, if that's okay. Nothing untoward happens while you brave the elements to get to the cells. Most of the nights' stragglers have decided to go home, rather than face the rain; you've been running around town since dusk and it's probably closer to twelve bells now.</p><p>Straining, at the edge of hearing, you can hear the silver voices of the Flamists tolling the hour, three minutes before the Sovereign Bells boom out, steady and bronzed and deep.</p><p></p><p>The cells are cramped and uncomfortable, located on the top few floors of a tower devoted to the Men of the Day Watch. The tower is well built, dating from before the Last War, and one of the older buildings in its neighborhood. </p><p>Taymon answered a watchman's bell at daybreak, breaking up a fight between a few ugly drunks, and the mangy curs in the next cell over: Shifters, badly hurt and still unconscious.</p><p></p><p>The shifters are charged with assault with deadly weapons, disturbing the peace, and a variety of other, more minor crimes. They have criminal records already, Taymon remarks, which is not uncommon for their kind, especially around Lower Dura, where they have trouble finding housing, pack wars with the goblins, and tend to let hotter tempers prevail.</p><p></p><p>The humans did, in some cases, pull weapons, but of the "metal tankard"/"chair" variety: weapons of opportunity. All told, they're in about as sorry shape as the shifters, just spread out over more bodies; the bite marks are deeper, the claw marks red and angry, and in one or two cases, the services of a dragonmarked or Sovereign's Healer may prove necessary.</p><p></p><p></p><p>Officer Taymon rattles a truncheon on the bars, gets Willem and Eddard to pay enough attention to answer questions, and walks off, keeping his distance from the Shifter's cage, his spine erect.</p><p></p><p>The two brothers look particularly sorry here: torn clothes, bruises, and middle-aged-paunch wear thin on anyone, but the bleary red eyes and stubble point at the aftermath of a bender.</p><p>Eddard suffered a bite to the shoulder during the fight, and is cradling it delicately.</p><p></p><p>They're initially reticent, but you're able to gather from their chorus-of-testimony that Willem was minding the till last night while considering his layout for a woodcut (Eddard asleep in the back room), when he thought he heard something from the adventurer's room upstairs. In general, he didn't like to meddle, but when he heard a few heavy thumps a few minutes later from the midden...</p><p>"Like someone throwing sacks of meal around, 'twas. I went round th' back to check, not wanting me mum to have to worry with a big mess out back, not again.</p><p>Th' door were already open, an' I saw a few angry looking Manges, begging your pardons, officers, Shifters, milling about the door. </p><p>I shouted at 'em, scare 'em off, I did -- and they bolted. I could 'tell 'em was already drunk, so I got together a few of the Boys, and we went out to find 'em, 'cos I wanted to get some <em>names</em>. </p><p>Walked down to the Well's Fare Pub down there an'... well, things got a bit out of hand. We just wanted to find out who was muckin' about me mum's place, nothin' more, officer. But the Manges didn't like us fine folk comin' down to there, and one thing sorta led to another."</p><p></p><p>He's glad to hear his mum's okay -- he wasn't really worried about her, so much as the property damage -- and seems to assume that the "mucking about" was of the breaking windows/graffiti variety, not the robbery/multiple murder sort.</p><p></p><p>Not sure you could convince him that fighting is a bad thing, or that shifters aren't dangerous -- their big ruttin' teeth took a chunk out of his brother! -- and the racism goes pretty deep through him.</p><p></p><p>Neither of the brothers remember a lot about Emerikol the Elder; he and his band checked in while Eddard was minding the desk, and paid good gold coin to have the rooms for a few weeks, with no questions to be answered.</p><p>They did some odd things, came and went at strange hours, and paid to remove the stains when a visit of theirs poking around somewhere in the Cogs turned violent and messy.</p><p></p><p>The woman (Tanya) was a warrior of some sort, usually kitted out in chainmail under whatever she was wearing; the man (Dag) seemed like a merchant of some sort, always talking of trade, and handling coin for the three of them.</p><p></p><p>Dag had a sense of humor, and made fast friends with the dwarves, the one time they had eaten in the commons room. Tanya was restless, and spoke maybe three words to the recollection of either brother, falling back to grunts and nods, the rest of the time. </p><p>It was Dag who hired Orgrim, the Finder, on the recommendation of Willem.</p><p></p><p>Emirikol rarely consented to speak to any of them, bossing around the two underlings and responding in a clipped, cultured Karnathi accent to anyone impertinent enough to speak to his fabulousness. He carried his staff with him everywhere, no matter where it got in the way, and was very, very fussy about the meals that were carried up to his room, for him to eat separately.</p><p></p><p><em>Darrien: Your BDtP is still ongoing, so feel free to post your action, too! I'll be out of town for the next week, so my posting may be spotty. Bear with me. Growrl. <-- a bear.</em></p></blockquote><p></p>
[QUOTE="Lackhand, post: 3803958, member: 36160"] Himura and Val: [i]they fight crime![/i] Himura dispensed a few coppers to get a message around town. Taymon accompanied you back to the drunkard's cells, so we'll have this scene there, if that's okay. Nothing untoward happens while you brave the elements to get to the cells. Most of the nights' stragglers have decided to go home, rather than face the rain; you've been running around town since dusk and it's probably closer to twelve bells now. Straining, at the edge of hearing, you can hear the silver voices of the Flamists tolling the hour, three minutes before the Sovereign Bells boom out, steady and bronzed and deep. The cells are cramped and uncomfortable, located on the top few floors of a tower devoted to the Men of the Day Watch. The tower is well built, dating from before the Last War, and one of the older buildings in its neighborhood. Taymon answered a watchman's bell at daybreak, breaking up a fight between a few ugly drunks, and the mangy curs in the next cell over: Shifters, badly hurt and still unconscious. The shifters are charged with assault with deadly weapons, disturbing the peace, and a variety of other, more minor crimes. They have criminal records already, Taymon remarks, which is not uncommon for their kind, especially around Lower Dura, where they have trouble finding housing, pack wars with the goblins, and tend to let hotter tempers prevail. The humans did, in some cases, pull weapons, but of the "metal tankard"/"chair" variety: weapons of opportunity. All told, they're in about as sorry shape as the shifters, just spread out over more bodies; the bite marks are deeper, the claw marks red and angry, and in one or two cases, the services of a dragonmarked or Sovereign's Healer may prove necessary. Officer Taymon rattles a truncheon on the bars, gets Willem and Eddard to pay enough attention to answer questions, and walks off, keeping his distance from the Shifter's cage, his spine erect. The two brothers look particularly sorry here: torn clothes, bruises, and middle-aged-paunch wear thin on anyone, but the bleary red eyes and stubble point at the aftermath of a bender. Eddard suffered a bite to the shoulder during the fight, and is cradling it delicately. They're initially reticent, but you're able to gather from their chorus-of-testimony that Willem was minding the till last night while considering his layout for a woodcut (Eddard asleep in the back room), when he thought he heard something from the adventurer's room upstairs. In general, he didn't like to meddle, but when he heard a few heavy thumps a few minutes later from the midden... "Like someone throwing sacks of meal around, 'twas. I went round th' back to check, not wanting me mum to have to worry with a big mess out back, not again. Th' door were already open, an' I saw a few angry looking Manges, begging your pardons, officers, Shifters, milling about the door. I shouted at 'em, scare 'em off, I did -- and they bolted. I could 'tell 'em was already drunk, so I got together a few of the Boys, and we went out to find 'em, 'cos I wanted to get some [i]names[/i]. Walked down to the Well's Fare Pub down there an'... well, things got a bit out of hand. We just wanted to find out who was muckin' about me mum's place, nothin' more, officer. But the Manges didn't like us fine folk comin' down to there, and one thing sorta led to another." He's glad to hear his mum's okay -- he wasn't really worried about her, so much as the property damage -- and seems to assume that the "mucking about" was of the breaking windows/graffiti variety, not the robbery/multiple murder sort. Not sure you could convince him that fighting is a bad thing, or that shifters aren't dangerous -- their big ruttin' teeth took a chunk out of his brother! -- and the racism goes pretty deep through him. Neither of the brothers remember a lot about Emerikol the Elder; he and his band checked in while Eddard was minding the desk, and paid good gold coin to have the rooms for a few weeks, with no questions to be answered. They did some odd things, came and went at strange hours, and paid to remove the stains when a visit of theirs poking around somewhere in the Cogs turned violent and messy. The woman (Tanya) was a warrior of some sort, usually kitted out in chainmail under whatever she was wearing; the man (Dag) seemed like a merchant of some sort, always talking of trade, and handling coin for the three of them. Dag had a sense of humor, and made fast friends with the dwarves, the one time they had eaten in the commons room. Tanya was restless, and spoke maybe three words to the recollection of either brother, falling back to grunts and nods, the rest of the time. It was Dag who hired Orgrim, the Finder, on the recommendation of Willem. Emirikol rarely consented to speak to any of them, bossing around the two underlings and responding in a clipped, cultured Karnathi accent to anyone impertinent enough to speak to his fabulousness. He carried his staff with him everywhere, no matter where it got in the way, and was very, very fussy about the meals that were carried up to his room, for him to eat separately. [i]Darrien: Your BDtP is still ongoing, so feel free to post your action, too! I'll be out of town for the next week, so my posting may be spotty. Bear with me. Growrl. <-- a bear.[/i] [/QUOTE]
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