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TSR to WoTC shift--OR--the de-prioritization on Exploration spells/classes
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<blockquote data-quote="Lanefan" data-source="post: 8858460" data-attributes="member: 29398"><p>Given all sorts of various factors, the average* party level going up by about 1 a year is fine with me.</p><p></p><p>* - individual characters can and will progress a bit faster, but between deaths, turnover, and other factors the average moves slower.</p><p></p><p>No houseruling needed (for once!). A Thief can backstrike any unaware opponent that has a strikeable back. Hiding in shadows, in many cases, takes only a round; and nobody can be aware of a hidden Thief (even more so if the party front-liners are doing their job and keeping everyone distracted). Hence, under ideal circumstances and if the dice co-operate, a Thief could backstrike every other round.</p><p></p><p>The risk, of course, is that the Thief's allies don't always know where he is either; meaning the MU has to go easy on the area-blast effects. And, of course, if a backstrike doesn't kill and the backstruck foe turns and chases the Thief, the jig is up. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Only if I get caught. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>That said, IME most of the time low-level MUs are more concerned with spending their money on building up their spellbooks and thus don't put up much of a claim for items. (the way we do it, you "buy" items out of treasury, meaning everyone ends up with an equal-value share and nobody gets hosed)</p><p></p><p>Sure. I just almost never see it used in those ways...except once, very recently. Party was up against a big ol' blue Dragon and were trying to parley with it. The MU offered to feed it, went out, cast <em>Sleep</em> on a couple of sheep, and carried one back in. The Dragon came out to eat the sheep and the party attacked en masse; the poor unlucky sheep got trampled to death by the Dragon during the battle that followed.</p><p></p><p>Also, keep in mind that anything over 4th level/4 HD is immune to <em>Sleep</em>; and it'd be pretty rare that you'd be meeting opponents who could Dominate before that level.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8858460, member: 29398"] Given all sorts of various factors, the average* party level going up by about 1 a year is fine with me. * - individual characters can and will progress a bit faster, but between deaths, turnover, and other factors the average moves slower. No houseruling needed (for once!). A Thief can backstrike any unaware opponent that has a strikeable back. Hiding in shadows, in many cases, takes only a round; and nobody can be aware of a hidden Thief (even more so if the party front-liners are doing their job and keeping everyone distracted). Hence, under ideal circumstances and if the dice co-operate, a Thief could backstrike every other round. The risk, of course, is that the Thief's allies don't always know where he is either; meaning the MU has to go easy on the area-blast effects. And, of course, if a backstrike doesn't kill and the backstruck foe turns and chases the Thief, the jig is up. :) Only if I get caught. ;) That said, IME most of the time low-level MUs are more concerned with spending their money on building up their spellbooks and thus don't put up much of a claim for items. (the way we do it, you "buy" items out of treasury, meaning everyone ends up with an equal-value share and nobody gets hosed) Sure. I just almost never see it used in those ways...except once, very recently. Party was up against a big ol' blue Dragon and were trying to parley with it. The MU offered to feed it, went out, cast [I]Sleep[/I] on a couple of sheep, and carried one back in. The Dragon came out to eat the sheep and the party attacked en masse; the poor unlucky sheep got trampled to death by the Dragon during the battle that followed. Also, keep in mind that anything over 4th level/4 HD is immune to [I]Sleep[/I]; and it'd be pretty rare that you'd be meeting opponents who could Dominate before that level. [/QUOTE]
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