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TSR, WotC and Electronic Support: a loveless marriage
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<blockquote data-quote="Umbran" data-source="post: 5315310" data-attributes="member: 177"><p>I don't know anything for certainty. I surmise from evidence. The behavior is consistent with the development team being... non-present. Or minimal - there for bug fixing and maintenance, but not new development.</p><p></p><p>How long has it been since DDI released new tools? How long has the monster builder been in "beta"? If the team is there, they're either working on a long-term project WotC isn't talking about and is unwilling to release piecemeal, or they aren't there at all. </p><p></p><p></p><p></p><p>Maturing, insofar as they stopped talking about what they couldn't deliver, yes. But not maturing, as in becoming a better organization for developing and selling software.</p><p></p><p></p><p></p><p>Well, if they were smart, what they have on their end is basically a content management system - a big database the builder and compendium draw from. Adding new classes, races, and powers wouldn't require code development, or at least very little. It looks like that is what they did, and they did do it correctly.</p><p></p><p></p><p></p><p>No, marketing isn't evil. Marketing is necessary: without marketing, you'd not know things were available for sale! My point is that if you don't know the business, you make errors, rookie mistakes - like announcing great features and software, and have it turn out to be vapor.</p></blockquote><p></p>
[QUOTE="Umbran, post: 5315310, member: 177"] I don't know anything for certainty. I surmise from evidence. The behavior is consistent with the development team being... non-present. Or minimal - there for bug fixing and maintenance, but not new development. How long has it been since DDI released new tools? How long has the monster builder been in "beta"? If the team is there, they're either working on a long-term project WotC isn't talking about and is unwilling to release piecemeal, or they aren't there at all. Maturing, insofar as they stopped talking about what they couldn't deliver, yes. But not maturing, as in becoming a better organization for developing and selling software. Well, if they were smart, what they have on their end is basically a content management system - a big database the builder and compendium draw from. Adding new classes, races, and powers wouldn't require code development, or at least very little. It looks like that is what they did, and they did do it correctly. No, marketing isn't evil. Marketing is necessary: without marketing, you'd not know things were available for sale! My point is that if you don't know the business, you make errors, rookie mistakes - like announcing great features and software, and have it turn out to be vapor. [/QUOTE]
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