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TSR's "subliminal" message about PC power level
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<blockquote data-quote="Col_Pladoh" data-source="post: 2921181" data-attributes="member: 796"><p>Just to bring a note of real AD&D game play to this thread:</p><p></p><p>Imprimus: There was no "TSR message" regarding stats, other that what I wrote in the </p><p>OA/D&D core rules--and I never was TSR <em>per se</em>. Anything else is inferred from other individuals at the company written material</p><p></p><p>Most players "killed" starting PCs with bad stats.</p><p></p><p>Players tended to "warm up" their dice, then beginning a stat roll sequence after a low score roll occured.</p><p></p><p>As PCs progressed, they gained points of ability magically, most often by use of wish spells.</p><p></p><p>Pregen PCs for a tournament all have stat scores selected by the designer of that adventure.</p><p></p><p>Many of the <em>Rogues Gallery</em> stats are bogus ones, made up by Brian Blume when the players concerned to give him their PC stats. Amongst others, I know Ernie and I refused, and I believe that Rob did as well.</p><p></p><p>Fonkin means little fool; hoddypeak means a simpleton or a blockhead.</p><p></p><p>Beek means to bask in the sun or by a fire; gwenders are chillblanes.</p><p></p><p>Finally, Gleed Wurp means one- or squint-eyed glance (of the eye) or a stone's throw, so </p><p>"Squint-eyed glance."</p><p></p><p>Anyone that doesn't believe that the designer of an adventure module can have a bit of fun at the expense of stuffy players that take the game, or themselves, or both too seriously can go stand in a corner <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /> </p><p></p><p>Cheers,</p><p>Gary</p></blockquote><p></p>
[QUOTE="Col_Pladoh, post: 2921181, member: 796"] Just to bring a note of real AD&D game play to this thread: Imprimus: There was no "TSR message" regarding stats, other that what I wrote in the OA/D&D core rules--and I never was TSR [I]per se[/I]. Anything else is inferred from other individuals at the company written material Most players "killed" starting PCs with bad stats. Players tended to "warm up" their dice, then beginning a stat roll sequence after a low score roll occured. As PCs progressed, they gained points of ability magically, most often by use of wish spells. Pregen PCs for a tournament all have stat scores selected by the designer of that adventure. Many of the [I]Rogues Gallery[/I] stats are bogus ones, made up by Brian Blume when the players concerned to give him their PC stats. Amongst others, I know Ernie and I refused, and I believe that Rob did as well. Fonkin means little fool; hoddypeak means a simpleton or a blockhead. Beek means to bask in the sun or by a fire; gwenders are chillblanes. Finally, Gleed Wurp means one- or squint-eyed glance (of the eye) or a stone's throw, so "Squint-eyed glance." Anyone that doesn't believe that the designer of an adventure module can have a bit of fun at the expense of stuffy players that take the game, or themselves, or both too seriously can go stand in a corner :lol: Cheers, Gary [/QUOTE]
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