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Tuckers Kobolds 5E AKA You Little Bastards!!!
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<blockquote data-quote="Cap'n Kobold" data-source="post: 6852675" data-attributes="member: 6802951"><p>Ladders with preweakened rungs that can take the weight of a kobold, but not a medium creature.</p><p></p><p>Door that look like they're just ajar enough for a Small creature to slip past, but are in fact braced in that position.</p><p></p><p>Huge, looming, heavy steel doors with a lock that the players can pick but the hinges along the bottom.</p><p></p><p>Doors left ajar enough for a smell creature to slip through them, and a bucket of vermin/ooze/acid/oil/BBQ sauce balanced on top.</p><p></p><p>Solid-looking doors that are actually made of thin balsa wood with spikes on the other side.</p><p></p><p>Vertical metal bars in a 5ft corridor just far apart enough for a kobold to slip between. The bars are not firmly emplaced, but they are the only thing holding the ceiling blocks up . . . </p><p></p><p>A tall shaft that the players need to climb. There is a ring attached to the stone ceiling block far above at the top. - Any weight put on this ring will detach the ceiling block.</p><p>For added sadism: - weight applied to the ring starts a clockwork mechanism that detaches the ring after enough time to get most of the way up the shaft. Then detaches the ceiling block.</p><p>For extreme sadism: as above but it also opens a pit trapdoor at the bottom of the shaft before detaching the block.</p><p></p><p>A door that triggers a number of dart traps. Inside the room is a spiked pit trap hidden by an illusion of a line of kobold crossbowmen.</p><p></p><p>Long, straight, steeply-sloped corridors that the kobolds can roll barrels full of dung, oozes, vermin, grease, or BBQ sauce down when the party get halfway up it.</p><p></p><p><em>Prestidigitation</em>-based traps that scrawl offensive graffiti on the player's gear.</p><p></p><p>Doors painted with contact adhesive.</p><p></p><p>Kobolds with pots of oil, vermin, acid, or BBQ sauce throwing them at the party from behind spearmen, or then ducking through one of the aforementioned partially ajar doors or bars.</p><p></p><p>Kobold latrine area. Through the hole in the planking, a faintly-glowing ornate sword hilt is visible above the surface of the cesspool. It is in fact a lever which when disturbed, opens the floor to drop anyone on it into the sewers.</p><p></p><p>Kobold-sized parallel corridors with holes in that allow kobolds equipped with bellows to spray oil, acid, or BBQ sauce onto trespassers in the adjoining corridor.</p></blockquote><p></p>
[QUOTE="Cap'n Kobold, post: 6852675, member: 6802951"] Ladders with preweakened rungs that can take the weight of a kobold, but not a medium creature. Door that look like they're just ajar enough for a Small creature to slip past, but are in fact braced in that position. Huge, looming, heavy steel doors with a lock that the players can pick but the hinges along the bottom. Doors left ajar enough for a smell creature to slip through them, and a bucket of vermin/ooze/acid/oil/BBQ sauce balanced on top. Solid-looking doors that are actually made of thin balsa wood with spikes on the other side. Vertical metal bars in a 5ft corridor just far apart enough for a kobold to slip between. The bars are not firmly emplaced, but they are the only thing holding the ceiling blocks up . . . A tall shaft that the players need to climb. There is a ring attached to the stone ceiling block far above at the top. - Any weight put on this ring will detach the ceiling block. For added sadism: - weight applied to the ring starts a clockwork mechanism that detaches the ring after enough time to get most of the way up the shaft. Then detaches the ceiling block. For extreme sadism: as above but it also opens a pit trapdoor at the bottom of the shaft before detaching the block. A door that triggers a number of dart traps. Inside the room is a spiked pit trap hidden by an illusion of a line of kobold crossbowmen. Long, straight, steeply-sloped corridors that the kobolds can roll barrels full of dung, oozes, vermin, grease, or BBQ sauce down when the party get halfway up it. [I]Prestidigitation[/I]-based traps that scrawl offensive graffiti on the player's gear. Doors painted with contact adhesive. Kobolds with pots of oil, vermin, acid, or BBQ sauce throwing them at the party from behind spearmen, or then ducking through one of the aforementioned partially ajar doors or bars. Kobold latrine area. Through the hole in the planking, a faintly-glowing ornate sword hilt is visible above the surface of the cesspool. It is in fact a lever which when disturbed, opens the floor to drop anyone on it into the sewers. Kobold-sized parallel corridors with holes in that allow kobolds equipped with bellows to spray oil, acid, or BBQ sauce onto trespassers in the adjoining corridor. [/QUOTE]
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