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General Tabletop Discussion
*Dungeons & Dragons
Tucker's Kobolds: worth using in 5e?
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<blockquote data-quote="DEFCON 1" data-source="post: 9736875" data-attributes="member: 7006"><p>Absolutely. Minions, lair attacks, swarms... the 5E game has numerous ways to represent masses of small enemies attacking all at once while cutting down the number of attack rolls having to be made and keeping track of all those small piles of damage. But doing so just means a person is adapting the <em>concept</em> of Tucker's Kobolds to a 5E paradigm, but not actually running a Tucker's Kobolds scenario itself. But of course I would never blame someone for NOT wanting to run a true Tucker's Kobolds scenario, as that was a very particular place and time in D&D history where the mechanics of that scenario made sense (for which 5E does not lend itself.)</p><p></p><p>The <em>idea</em> of a dungeon filled with hundreds of kobolds all of whom are gunning down the PCs makes sense. But actually running 5E in <em>the manner</em> that people had to run the original T's Ks kinda doesn't. Wrong tool for the job in my opinion. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 9736875, member: 7006"] Absolutely. Minions, lair attacks, swarms... the 5E game has numerous ways to represent masses of small enemies attacking all at once while cutting down the number of attack rolls having to be made and keeping track of all those small piles of damage. But doing so just means a person is adapting the [I]concept[/I] of Tucker's Kobolds to a 5E paradigm, but not actually running a Tucker's Kobolds scenario itself. But of course I would never blame someone for NOT wanting to run a true Tucker's Kobolds scenario, as that was a very particular place and time in D&D history where the mechanics of that scenario made sense (for which 5E does not lend itself.) The [I]idea[/I] of a dungeon filled with hundreds of kobolds all of whom are gunning down the PCs makes sense. But actually running 5E in [I]the manner[/I] that people had to run the original T's Ks kinda doesn't. Wrong tool for the job in my opinion. :) [/QUOTE]
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