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<blockquote data-quote="Yorik the Great" data-source="post: 1327161" data-attributes="member: 16328"><p>Lets set the situation here so everyone can understand why this rule issue came up (which didn't really slow our game down at all we almost always end up agreeing on these things eventually). The encounter consisted of three flying creatures of medium size, which started out on the ground. After combat was initiated two of the three took to the air to avoid melee combat and use their many different spell like abilities against the party. The wizard of the group quickly cast fly on "Borc Killer's" character, which was soon followed by a mass enlarge. Later a gravely wounded enlarged "Borc Killer" wanted to retreat from his flanked mid-air position by tumbling down through the air in order to avoid attacks of opportunity. </p><p></p><p> This is when Borc ruled that he would not be able to use his tumbling skill while flying. I believe that this was the correct decision, FLY is already an incredible 3rd level spell that allows a freedom of movement and speed that most characters could not achieve any other way. Despite claims to the contrary I doubt that there are few if any corporal creatures that could maneuver through a large battle as well as 10th level or higher character who can max out their tumbling skill. To allow characters to move around and through creatures squares in a foreign environment against creatures/npcs which may have better flying mobility than the character in question seems a little too good to me.</p><p></p><p> There is a reason that Fly By Attack is a separate feat instead of just using Spring Attack, and I believe its because the way something moves while flying is greatly different than how you move on the ground. </p><p></p><p> And for my 2cents Borc has been doing an exceptional job as a DM and its not really his first time this is the fourth or fifth adventure in a series that he has been running and he has done a better job with each one.</p></blockquote><p></p>
[QUOTE="Yorik the Great, post: 1327161, member: 16328"] Lets set the situation here so everyone can understand why this rule issue came up (which didn't really slow our game down at all we almost always end up agreeing on these things eventually). The encounter consisted of three flying creatures of medium size, which started out on the ground. After combat was initiated two of the three took to the air to avoid melee combat and use their many different spell like abilities against the party. The wizard of the group quickly cast fly on "Borc Killer's" character, which was soon followed by a mass enlarge. Later a gravely wounded enlarged "Borc Killer" wanted to retreat from his flanked mid-air position by tumbling down through the air in order to avoid attacks of opportunity. This is when Borc ruled that he would not be able to use his tumbling skill while flying. I believe that this was the correct decision, FLY is already an incredible 3rd level spell that allows a freedom of movement and speed that most characters could not achieve any other way. Despite claims to the contrary I doubt that there are few if any corporal creatures that could maneuver through a large battle as well as 10th level or higher character who can max out their tumbling skill. To allow characters to move around and through creatures squares in a foreign environment against creatures/npcs which may have better flying mobility than the character in question seems a little too good to me. There is a reason that Fly By Attack is a separate feat instead of just using Spring Attack, and I believe its because the way something moves while flying is greatly different than how you move on the ground. And for my 2cents Borc has been doing an exceptional job as a DM and its not really his first time this is the fourth or fifth adventure in a series that he has been running and he has done a better job with each one. [/QUOTE]
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