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<blockquote data-quote="Water Bob" data-source="post: 5550693" data-attributes="member: 92305"><p>Never heard of him.</p><p> </p><p> </p><p> </p><p></p><p> </p><p>That's definitely part of it.</p><p> </p><p> </p><p> </p><p></p><p> </p><p>I did, above. It lends itself to reality. A player can visualize exactly what he is wearing, knows exactly where everything he carries is stored on his body. If Caelis (above) loses his mirror, it's not just an item he dropped--it's something his dad gave him. Same thing goes for his weapon girdle--his father had three of those made, and Caelis' two brothers wear them.</p><p> </p><p>If you're a mage, you visualize all the little things that make you a mage. All those spell compenents. How they must smell! I had a player who kept "collecting thing" when the party killed monsters--sometimes eyes, sometimes hair, sometimes tongue. Just stuff his mage might be able to use as a spell component.</p><p> </p><p>Instead of just throwing a Web spell, the player visualizes actually pinching out some cobweb he took from the ceiling of the last inn he stayed at.</p><p> </p><p>It doesn't sound like you'd be interested in gaming this way, and that's OK. My group is really into story and immersion and actually "living" in a fantasy world, being those characters, feeling the skree beneath our sandled feet, freezing in the cold snow-melt stream, the wing blowing through long, dark hair as we swing from a rope across a chasm.</p><p> </p><p>We pay attention to the details, and it enhances our game.</p><p> </p><p>Does that answer your question?</p></blockquote><p></p>
[QUOTE="Water Bob, post: 5550693, member: 92305"] Never heard of him. That's definitely part of it. I did, above. It lends itself to reality. A player can visualize exactly what he is wearing, knows exactly where everything he carries is stored on his body. If Caelis (above) loses his mirror, it's not just an item he dropped--it's something his dad gave him. Same thing goes for his weapon girdle--his father had three of those made, and Caelis' two brothers wear them. If you're a mage, you visualize all the little things that make you a mage. All those spell compenents. How they must smell! I had a player who kept "collecting thing" when the party killed monsters--sometimes eyes, sometimes hair, sometimes tongue. Just stuff his mage might be able to use as a spell component. Instead of just throwing a Web spell, the player visualizes actually pinching out some cobweb he took from the ceiling of the last inn he stayed at. It doesn't sound like you'd be interested in gaming this way, and that's OK. My group is really into story and immersion and actually "living" in a fantasy world, being those characters, feeling the skree beneath our sandled feet, freezing in the cold snow-melt stream, the wing blowing through long, dark hair as we swing from a rope across a chasm. We pay attention to the details, and it enhances our game. Does that answer your question? [/QUOTE]
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