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Tumble problems
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<blockquote data-quote="Jimlock" data-source="post: 5550697" data-attributes="member: 6674931"><p>Ok.... at first you mention Blade Runner.... my MOST BELOVED movie of all times... and i say... ok Water Bob is an ok guy....</p><p></p><p>...then you mention Brave heart... and i'm starting to think... dude.. "FREEDOM" ???? really???<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p>actually... watching Mel Gibson play cool (with the exception of Mad Max) makes me wanna throw up... but that's just me...</p><p></p><p>NOW...BEFORE YOU STRIKE BACK AT ME...I'M JUST KIDDING... AND I STILL THINK YOU ARE OK.. AND YES... I CAN UNDERSTAND YOUR POINT WITH BRAVEHEART (pretty realistic fights... the scenery..... and all ... the movie has quite a few traits ... but in the end it all goes down to the fact that a 1000 Holywood violins try "persistently" to make you cry)</p><p></p><p>unfortunately there is NOT ONE single medieval-dark ages-fantasy movie that captures the "essence" of the setting...</p><p></p><p>nothing close as how ALIEN 1.. and 3... capture the "essence" of a sci-fi settings...</p><p></p><p>ok...i'm off topic... i know... just wanted to talk movies for a bit...<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>--------------</p><p></p><p>ok tumble...</p><p></p><p>tumble is actually a great skill... and although it certainly allows you to do what Pris does (and much much more!!!) you do not have to flip around all the time so as to evade blows. "Tumbling" in a battle so as to evade AOOs is not NECESSARILY a circus act. You move fast you... "bluff" with your body... you get out of the way... much like a trained martial artist does... you can play it out as "circusly" or as "simple" as you like.</p><p></p><p>Tumble can serve for "parkour" (as in doing whatever you must to get from A to B the fastest way possible... "impressing" is out of the question)</p><p>Tumble can serve for "free-running" (as in flip-floping around to impress)</p><p></p><p>choose whatever you like OR ...even better choose them all... a different style for each character... i assure you there plenty of different ways you can play it out, with a different flavor for each PC or NPC.</p><p></p><p>but what's more important... is that it's a skill that, if used properly, can allow a character to use the terrain/environment/site of the battle... and again... not NECESSARILY as flash-ly as Prince of Persia... Tumble... with proper story telling can really make the battle terrain/environment/site (<span style="color: DarkRed">and not just in a battle!!!</span>) spring to life and make for more realistic play... it can really take your mind of the fact that you are staring at figures moving "statically" from one 5ft square to the next..</p><p></p><p>just watch some David Belle (parkour co-founder) on youtube.</p><p></p><p><span style="color: DarkOliveGreen">Parkour (sometimes abbreviated to PK) is a utilitarian discipline based upon the direct, successful, swift traversing of one's surrounding environment via the practical application of techniques, based around the concept of self-preservation. It is a non-competitive, physical discipline of French origin in which participants run along a route, attempting to negotiate obstacles in the most efficient way possible, using only their bodies. Skills such as jumping, climbing, vaulting, rolling, swinging and wall scaling are employed. Parkour can be practiced anywhere, but areas dense with obstacles are preferable and it is most commonly practiced in urban areas.</span></p></blockquote><p></p>
[QUOTE="Jimlock, post: 5550697, member: 6674931"] Ok.... at first you mention Blade Runner.... my MOST BELOVED movie of all times... and i say... ok Water Bob is an ok guy.... ...then you mention Brave heart... and i'm starting to think... dude.. "FREEDOM" ???? really???:D:D:D actually... watching Mel Gibson play cool (with the exception of Mad Max) makes me wanna throw up... but that's just me... NOW...BEFORE YOU STRIKE BACK AT ME...I'M JUST KIDDING... AND I STILL THINK YOU ARE OK.. AND YES... I CAN UNDERSTAND YOUR POINT WITH BRAVEHEART (pretty realistic fights... the scenery..... and all ... the movie has quite a few traits ... but in the end it all goes down to the fact that a 1000 Holywood violins try "persistently" to make you cry) unfortunately there is NOT ONE single medieval-dark ages-fantasy movie that captures the "essence" of the setting... nothing close as how ALIEN 1.. and 3... capture the "essence" of a sci-fi settings... ok...i'm off topic... i know... just wanted to talk movies for a bit...:D:D -------------- ok tumble... tumble is actually a great skill... and although it certainly allows you to do what Pris does (and much much more!!!) you do not have to flip around all the time so as to evade blows. "Tumbling" in a battle so as to evade AOOs is not NECESSARILY a circus act. You move fast you... "bluff" with your body... you get out of the way... much like a trained martial artist does... you can play it out as "circusly" or as "simple" as you like. Tumble can serve for "parkour" (as in doing whatever you must to get from A to B the fastest way possible... "impressing" is out of the question) Tumble can serve for "free-running" (as in flip-floping around to impress) choose whatever you like OR ...even better choose them all... a different style for each character... i assure you there plenty of different ways you can play it out, with a different flavor for each PC or NPC. but what's more important... is that it's a skill that, if used properly, can allow a character to use the terrain/environment/site of the battle... and again... not NECESSARILY as flash-ly as Prince of Persia... Tumble... with proper story telling can really make the battle terrain/environment/site ([COLOR="DarkRed"]and not just in a battle!!![/COLOR]) spring to life and make for more realistic play... it can really take your mind of the fact that you are staring at figures moving "statically" from one 5ft square to the next.. just watch some David Belle (parkour co-founder) on youtube. [COLOR="DarkOliveGreen"]Parkour (sometimes abbreviated to PK) is a utilitarian discipline based upon the direct, successful, swift traversing of one's surrounding environment via the practical application of techniques, based around the concept of self-preservation. It is a non-competitive, physical discipline of French origin in which participants run along a route, attempting to negotiate obstacles in the most efficient way possible, using only their bodies. Skills such as jumping, climbing, vaulting, rolling, swinging and wall scaling are employed. Parkour can be practiced anywhere, but areas dense with obstacles are preferable and it is most commonly practiced in urban areas.[/COLOR] [/QUOTE]
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