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<blockquote data-quote="Quantum-Wolf" data-source="post: 5250467" data-attributes="member: 89203"><p>Okay.</p><p></p><p>So there was an issue about Tumble that came up on a table I play on the other day and we couldn't fully figure it out.</p><p></p><p>First Tumble Reference Material:</p><p></p><p><strong>Tumble DC</strong> <em>Task</em></p><p><strong>15</strong><em>Treat a fall as if it were 10 feet shorter than it really is when determining damage.</em></p><p></p><p><strong>15 </strong> <em>Tumble at one-half speed as part of normal</em></p><p><em> movement, provoking no attacks of opportunity</em></p><p><em> while doing so. Failure means you provoke attacks</em></p><p><em> of opportunity normally. Check separately for each</em></p><p><em> opponent you move past, in the order in which you</em></p><p><em> pass them (player’s choice of order in case of a tie).</em></p><p><em> Each additional enemy after the first adds +2 to the</em></p><p><em> Tumble DC.</em></p><p></p><p><strong>25</strong> <em>Tumble at one-half speed through an area occupied</em></p><p><em> by an enemy (over, under, or around the opponent)</em></p><p><em> as part of normal movement, provoking no attacks</em></p><p><em> of opportunity while doing so. Failure means you</em></p><p><em> stop before entering the enemy-occupied area and</em></p><p><em> provoke an attack of opportunity from that enemy.</em></p><p><em> Check separately for each opponent. Each additional</em></p><p><em> enemy after the first adds +2 to the Tumble DC.</em></p><p></p><p></p><p>Okay. Now for the question. It pertains to the final Tumble Task. Moving through an area occupied by an enemy and the +2 for each additional enemy after the first.</p><p></p><p>So, if you Tumble through an enemy's square, at a DC 25 what do they constitute as an 'additional enemy'? Are they referring to if more than one enemy occupies the square (In the case of creatures whose size is less than Small)? or do they mean an 'additional enemy' as for each enemy who threatens that square?</p><p></p><p>Okay, using my attempt at a Diagram, I'll try to make sure it is explained a bit more. Assume the Player is the green X, and the Enemy you are moving through is the Red X. If the green X moves through the Red X, does the Tumble check become 25 for the Red X itself, then checked against each of the White X's? Thus having to make a total of 7 Tumble checks? 6 of which would be this?: 25+2 / 25+4 / 25+6 / 25+8 / 25+10 / 25+12 </p><p></p><p></p><p><span style="font-size: 18px">XXX</span></p><p><span style="font-size: 18px"><span style="color: Lime">X</span><span style="color: Red">X</span></span></p><p><span style="font-size: 18px">XXX</span></p><p></p><p>Or is it simply a Tumble of 25 to move 'through' the Red X, then a separate Tumble checks to move 'out' of the square using the DC 15 +2 for each additional enemy?</p><p></p><p></p><p>I really hope this made sense. >.<</p></blockquote><p></p>
[QUOTE="Quantum-Wolf, post: 5250467, member: 89203"] Okay. So there was an issue about Tumble that came up on a table I play on the other day and we couldn't fully figure it out. First Tumble Reference Material: [B]Tumble DC[/B] [I]Task[/I] [B]15[/B][I]Treat a fall as if it were 10 feet shorter than it really is when determining damage.[/I] [B]15 [/B] [I]Tumble at one-half speed as part of normal movement, provoking no attacks of opportunity while doing so. Failure means you provoke attacks of opportunity normally. Check separately for each opponent you move past, in the order in which you pass them (player’s choice of order in case of a tie). Each additional enemy after the first adds +2 to the Tumble DC.[/I] [B]25[/B] [I]Tumble at one-half speed through an area occupied by an enemy (over, under, or around the opponent) as part of normal movement, provoking no attacks of opportunity while doing so. Failure means you stop before entering the enemy-occupied area and provoke an attack of opportunity from that enemy. Check separately for each opponent. Each additional enemy after the first adds +2 to the Tumble DC.[/I] Okay. Now for the question. It pertains to the final Tumble Task. Moving through an area occupied by an enemy and the +2 for each additional enemy after the first. So, if you Tumble through an enemy's square, at a DC 25 what do they constitute as an 'additional enemy'? Are they referring to if more than one enemy occupies the square (In the case of creatures whose size is less than Small)? or do they mean an 'additional enemy' as for each enemy who threatens that square? Okay, using my attempt at a Diagram, I'll try to make sure it is explained a bit more. Assume the Player is the green X, and the Enemy you are moving through is the Red X. If the green X moves through the Red X, does the Tumble check become 25 for the Red X itself, then checked against each of the White X's? Thus having to make a total of 7 Tumble checks? 6 of which would be this?: 25+2 / 25+4 / 25+6 / 25+8 / 25+10 / 25+12 [SIZE="5"]XXX [COLOR="Lime"]X[/COLOR][COLOR="Red"]X[/COLOR] XXX[/SIZE] Or is it simply a Tumble of 25 to move 'through' the Red X, then a separate Tumble checks to move 'out' of the square using the DC 15 +2 for each additional enemy? I really hope this made sense. >.< [/QUOTE]
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