Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Tumble too powerful?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celebrim" data-source="post: 6183877" data-attributes="member: 4937"><p>Neither. I'm just saying that for a certain definition of the game, playing a character that breaks the math hard could be considered not breaking the game but playing to expectation. </p><p></p><p></p><p></p><p>And if your heart is set on playing up the whole self-righteous indignation angle, at least play it well and sympathetically.</p><p></p><p></p><p></p><p>This situation is you are in a social setting on a public forum. That's the situation you are failing to grasp.</p><p></p><p></p><p></p><p>No. But you sure have one response you think is true and sure, don't you? It doesn't actually fit, and is totally misplaced, but go ahead.</p><p></p><p></p><p></p><p>How about, "You happen to be the far outlier here right now." Your definition of 'systems mastery' is referring to a game we aren't playing. No one else is even bothering to attempt it. I for one don't even care as much as 'Oh that's interesting' You haven't mentioned anything that actually happens in my game or which is even possible in my game. Meanwhile, Tumble continues to happen all the time. </p><p></p><p></p><p></p><p>Which is a gross exaggeration even assuming something like normal rules are definitely in play. Essentially you are arguing here that no one ever derived benefit from Tumble in a game of 3.X D&D. Because if they did in fact do so, then your claim that it is 'completely worthless' would seem to mean something particular and peculiar to your experience. There are plenty of practical cases where 5' steps may well dodge an AoO but don't achieve the desired tactical goal. Likewise, there are other uses of tumbling in reducing falling damage, passing through space occupied by a foe, etc. True, I could probably wear a ring of feather falling and come up with a build that has access to unlimited quickened dimension doors, but... well, that brings us to the next 'point'.</p><p></p><p></p><p></p><p>Really it is. But since we seem to be in agreement on that point, perhaps you can explain to me what is 'meant' to be used at the table? If not a 1st level spell caster that casts ninth level spells, then what? If the case of the 1st level spell caster with Shapechange was a purely theoretical case like Pun-Pun, what relevance does it really have? It's like saying Hulking Hurlers render hit points irrelevant. Ok, sure, but that assumes Hulking Hurlers or any similar sort of optimized to produce damage build is meant for the table (and possible at a table actually ran by a real life DM). I'm probably an extreme case of not embracing the power inflation, but I'm pretty sure most tables don't embrace it beyond a certain point well shy of 9th level spells in the hands of 1st level characters.</p><p></p><p></p><p></p><p>An exercise which as I said, is not necessarily something that would be considered a particularly relevant goal at a lot of tables, much less the means by which a build is optimized be operative in a particular setting, much less that you wouldn't immediately run into rule 0 and everyone else would side with the DM. It's not necessarily the case that any given table assumes 'The Magic of Faerun' is an option, or that magical items are fungible commodities, or the DM's will simply allow the free selection of PrCs, or that if it's published it's accepted by the DM, etc. In other words, it's a process which as I said exists within its own mental space. There has been a certain amount of, as I hear it, "You can justify anything for non-spellcasters because spellcasters are so broken, and here's proof...", in your argument. Yes, we are all aware that at some level you can create Pun-Pun or similarly all powerful characters - unlimited quickened Blasphemes cast at an arbitrary high caster level, for example. So at some level no one is surprised I think that the game can break. But really, who cares? We aren't playing that game. I certainly am not. Are you?</p></blockquote><p></p>
[QUOTE="Celebrim, post: 6183877, member: 4937"] Neither. I'm just saying that for a certain definition of the game, playing a character that breaks the math hard could be considered not breaking the game but playing to expectation. And if your heart is set on playing up the whole self-righteous indignation angle, at least play it well and sympathetically. This situation is you are in a social setting on a public forum. That's the situation you are failing to grasp. No. But you sure have one response you think is true and sure, don't you? It doesn't actually fit, and is totally misplaced, but go ahead. How about, "You happen to be the far outlier here right now." Your definition of 'systems mastery' is referring to a game we aren't playing. No one else is even bothering to attempt it. I for one don't even care as much as 'Oh that's interesting' You haven't mentioned anything that actually happens in my game or which is even possible in my game. Meanwhile, Tumble continues to happen all the time. Which is a gross exaggeration even assuming something like normal rules are definitely in play. Essentially you are arguing here that no one ever derived benefit from Tumble in a game of 3.X D&D. Because if they did in fact do so, then your claim that it is 'completely worthless' would seem to mean something particular and peculiar to your experience. There are plenty of practical cases where 5' steps may well dodge an AoO but don't achieve the desired tactical goal. Likewise, there are other uses of tumbling in reducing falling damage, passing through space occupied by a foe, etc. True, I could probably wear a ring of feather falling and come up with a build that has access to unlimited quickened dimension doors, but... well, that brings us to the next 'point'. Really it is. But since we seem to be in agreement on that point, perhaps you can explain to me what is 'meant' to be used at the table? If not a 1st level spell caster that casts ninth level spells, then what? If the case of the 1st level spell caster with Shapechange was a purely theoretical case like Pun-Pun, what relevance does it really have? It's like saying Hulking Hurlers render hit points irrelevant. Ok, sure, but that assumes Hulking Hurlers or any similar sort of optimized to produce damage build is meant for the table (and possible at a table actually ran by a real life DM). I'm probably an extreme case of not embracing the power inflation, but I'm pretty sure most tables don't embrace it beyond a certain point well shy of 9th level spells in the hands of 1st level characters. An exercise which as I said, is not necessarily something that would be considered a particularly relevant goal at a lot of tables, much less the means by which a build is optimized be operative in a particular setting, much less that you wouldn't immediately run into rule 0 and everyone else would side with the DM. It's not necessarily the case that any given table assumes 'The Magic of Faerun' is an option, or that magical items are fungible commodities, or the DM's will simply allow the free selection of PrCs, or that if it's published it's accepted by the DM, etc. In other words, it's a process which as I said exists within its own mental space. There has been a certain amount of, as I hear it, "You can justify anything for non-spellcasters because spellcasters are so broken, and here's proof...", in your argument. Yes, we are all aware that at some level you can create Pun-Pun or similarly all powerful characters - unlimited quickened Blasphemes cast at an arbitrary high caster level, for example. So at some level no one is surprised I think that the game can break. But really, who cares? We aren't playing that game. I certainly am not. Are you? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Tumble too powerful?
Top