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Tumble too powerful?
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<blockquote data-quote="Kchaka" data-source="post: 6269966" data-attributes="member: 6775010"><p>Even with half movement, 15ft is enough to get away from most foes avoiding their AoO, and you can even doit at full speed if you have enough skill, and we don't like this easy way to avoid the AoO, we think moving in combat Should be hard, considering all the enemy threats instead of just moving to where you want and strike.</p><p></p><p>Rogues are the only class that are more dependent of movement and positioning in combat, and even though they aready have tumble/acrobatics as a class skill and Dex as their primary ability, they could have a rogue talent to help at that. For the others, they all should have their movement limited in combat, after all that's what a warrior does when he's trying to protect someone, he stands in the way threatening anyone who tries to pass.</p></blockquote><p></p>
[QUOTE="Kchaka, post: 6269966, member: 6775010"] Even with half movement, 15ft is enough to get away from most foes avoiding their AoO, and you can even doit at full speed if you have enough skill, and we don't like this easy way to avoid the AoO, we think moving in combat Should be hard, considering all the enemy threats instead of just moving to where you want and strike. Rogues are the only class that are more dependent of movement and positioning in combat, and even though they aready have tumble/acrobatics as a class skill and Dex as their primary ability, they could have a rogue talent to help at that. For the others, they all should have their movement limited in combat, after all that's what a warrior does when he's trying to protect someone, he stands in the way threatening anyone who tries to pass. [/QUOTE]
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Tumble too powerful?
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