Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Tumbling through the Planes: Locations Needed
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jensen" data-source="post: 7076884" data-attributes="member: 6867582"><p>Here's a description of a city in the Elemental Chaos (4e) called Gloamnull.</p><p></p><p>Gloamnull is a city that sits impossibly perched on a thin spire of rock. It looks more like a large floating castle tethered to the top of a skinny mountain. A thin mist surrounds the entire region and rain falls steadily as you get within a few miles. Once you get closer, you can see smudges of orange light encircling the city and atop most of the walls. Other smaller dots of light struggle to be seen against the mist and rain. Water pours from just about every surface, leaking from the walls, pouring overtop of battlements, and draining out of the earthen underside of the city. </p><p></p><p>Soon enough you arrive at the base of the spire. It's bigger than it appeared off in the distance, and now you can see that a staircase is carved into the spire that winds its way up into a large tunnel in the city's underbelly. "Be careful of your footing," Around and around, up and up you go toward Gloamnull's entrance tunnel. Inside, the tunnel is finished stonework that is wet like everything else, but it contains gutters that channel the water away from the walkway. It's a steep climb, and the stairs continue. After an hour of climbing, the walkway levels out and leads into the streets of Gloamnull. A heavy mist falls in gentle waves as the bustle of life here fills the streets. A combination of the red sky, misty air, and orange glow streetlights (small fire elementals trapped inside glass globes, actually) make for a dusky pink light; it is similar to the light before a storm at sunset back in the Natural World.</p></blockquote><p></p>
[QUOTE="Jensen, post: 7076884, member: 6867582"] Here's a description of a city in the Elemental Chaos (4e) called Gloamnull. Gloamnull is a city that sits impossibly perched on a thin spire of rock. It looks more like a large floating castle tethered to the top of a skinny mountain. A thin mist surrounds the entire region and rain falls steadily as you get within a few miles. Once you get closer, you can see smudges of orange light encircling the city and atop most of the walls. Other smaller dots of light struggle to be seen against the mist and rain. Water pours from just about every surface, leaking from the walls, pouring overtop of battlements, and draining out of the earthen underside of the city. Soon enough you arrive at the base of the spire. It's bigger than it appeared off in the distance, and now you can see that a staircase is carved into the spire that winds its way up into a large tunnel in the city's underbelly. "Be careful of your footing," Around and around, up and up you go toward Gloamnull's entrance tunnel. Inside, the tunnel is finished stonework that is wet like everything else, but it contains gutters that channel the water away from the walkway. It's a steep climb, and the stairs continue. After an hour of climbing, the walkway levels out and leads into the streets of Gloamnull. A heavy mist falls in gentle waves as the bustle of life here fills the streets. A combination of the red sky, misty air, and orange glow streetlights (small fire elementals trapped inside glass globes, actually) make for a dusky pink light; it is similar to the light before a storm at sunset back in the Natural World. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Tumbling through the Planes: Locations Needed
Top