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Turgenev's Friday Freebie Maps
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<blockquote data-quote="Turgenev" data-source="post: 7786400" data-attributes="member: 6733"><p>I pulled my Mentzer Basic D&D books out and was flipping through them. I had forgotten that I drew a dungeon on the blank map page in the players book way back when I first got them (c. 1983/84). The map isn't my first attempt at making my own dungeon (I can see faint traces of previous works on the page) but it is pretty close. Here it is...</p><p></p><p><img src="http://paratime.ca/images/fantasy/1st-DnD-Map-original.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>So I decided to update that map with my current style. I was tempted to add additional details but I decided against it (for the most part) because I wanted to remain close to the original. I did change the numbering and added a falling block trap to area 8. Area 10 has a stone wall blocking the eastern entrance. Click to enlarge.</p><p></p><p><a href="http://paratime.ca/images/fantasy/1st-DnD-Map-b.jpg" target="_blank"><img src="http://paratime.ca/images/fantasy/1st-DnD-Map-sm.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></a></p><p></p><p>Map Details:</p><p>Area 1 has a dais with a covered pit trap on top.</p><p>Area 2 has a giant altar.</p><p>Area 6 has a covered pit trap.</p><p>Area 8 has a falling block trap.</p><p>Area 10 has a stone wall blocking the eastern entrance.</p><p>Area 16 has a pool of water.</p><p>I don't know why the doors from areas 14 to 16 are raised higher in the adjoining walls (with steps leading up to/down from them).</p><p></p><p>Cheers,</p><p>Tim</p></blockquote><p></p>
[QUOTE="Turgenev, post: 7786400, member: 6733"] I pulled my Mentzer Basic D&D books out and was flipping through them. I had forgotten that I drew a dungeon on the blank map page in the players book way back when I first got them (c. 1983/84). The map isn't my first attempt at making my own dungeon (I can see faint traces of previous works on the page) but it is pretty close. Here it is... [IMG]http://paratime.ca/images/fantasy/1st-DnD-Map-original.jpg[/IMG] So I decided to update that map with my current style. I was tempted to add additional details but I decided against it (for the most part) because I wanted to remain close to the original. I did change the numbering and added a falling block trap to area 8. Area 10 has a stone wall blocking the eastern entrance. Click to enlarge. [URL='http://paratime.ca/images/fantasy/1st-DnD-Map-b.jpg'][IMG]http://paratime.ca/images/fantasy/1st-DnD-Map-sm.jpg[/IMG][/URL] Map Details: Area 1 has a dais with a covered pit trap on top. Area 2 has a giant altar. Area 6 has a covered pit trap. Area 8 has a falling block trap. Area 10 has a stone wall blocking the eastern entrance. Area 16 has a pool of water. I don't know why the doors from areas 14 to 16 are raised higher in the adjoining walls (with steps leading up to/down from them). Cheers, Tim [/QUOTE]
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