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Turgenev's Friday Freebie Maps
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<blockquote data-quote="Turgenev" data-source="post: 7826044" data-attributes="member: 6733"><p>So I took this map from 2012. Click to enlarge.</p><p></p><p><a href="http://paratime.ca/images/fantasy/mega-dungeon0006b.jpg" target="_blank"><img src="http://paratime.ca/images/fantasy/mega-dungeon0006sm.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p>I then updated it to my current style (and fixed a few errors in the numbering). Click to Enlarge.</p><p></p><p><a href="http://paratime.ca/images/fantasy/mega-dungeon006-wh-b.jpg" target="_blank"><img src="http://paratime.ca/images/fantasy/mega-dungeon006-wh-sm.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p><a href="http://paratime.ca/images/fantasy/mega-dungeon006-b.jpg" target="_blank"><img src="http://paratime.ca/images/fantasy/mega-dungeon006-sm.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p><strong>Map Details:</strong></p><ul> <li data-xf-list-type="ul">The grey areas represent the lower elevation.</li> <li data-xf-list-type="ul">The dash lines are showing the lower elevation.</li> <li data-xf-list-type="ul">The row of dots are bars/portcullises.</li> <li data-xf-list-type="ul">The arrows are downward slopes.</li> <li data-xf-list-type="ul">The scattered dots of all sizes are rubble (such as in area 96).</li> <li data-xf-list-type="ul">Areas 1, 10, 20, 71, 73, 86, 92, 131, 146, 160, 166, have statues.</li> <li data-xf-list-type="ul">Areas 10, 21, 44, 59, 91, 114, 147, 152, have pillars.</li> <li data-xf-list-type="ul">Areas 14, 24, 48, 160, 170 have tapestries.</li> <li data-xf-list-type="ul">The T-shapes in areas 21, 39, 74, 82 b), 86, 92, 138, 152, are traps.</li> <li data-xf-list-type="ul">Area 28 has a magic circle.</li> <li data-xf-list-type="ul">Areas 29, 74, 82 b), 86, 128, 152, have false doors.</li> <li data-xf-list-type="ul">Areas 30, 67, 74, 82, 141 b), 107, 111, 124, 158 have open pits. The open pits in areas 82 and 141 b).</li> <li data-xf-list-type="ul">Area 36 has a pentagram.</li> <li data-xf-list-type="ul">Areas 41, 97 a), 150 b), have covered pit traps.</li> <li data-xf-list-type="ul">Areas 46, 48, 82 b), 130 a) have secret trap doors in the floor.</li> <li data-xf-list-type="ul">Area 59 has a throne/chair.</li> <li data-xf-list-type="ul">Area 70 is divided by an illusionary wall.</li> <li data-xf-list-type="ul">Areas 86, 146 have altars.</li> <li data-xf-list-type="ul">Area 92 has a dais.</li> <li data-xf-list-type="ul">Area 97 b) has a section that rotates those that walk on it 180 degrees.</li> <li data-xf-list-type="ul">Area 122 has a fountain.</li> </ul><p></p><p>I have an Enhanced version of the Multi-Dungeon map for sale here: <a href="https://www.drivethrurpg.com/product/290836/MultiDungeon" target="_blank">Paratime Design Presents... Multi-Dungeon - Paratime Design | Dungeon Maps | DriveThruRPG.com</a></p><p></p><p>The Multi-Dungeon Map product contains a multi-layered PDF (allowing the options of white or black backgrounds, numbered or non-numbered areas, secret doors on or off) and a zip file with all relevant map files as individual jpg images. The PDF and zip file have the map as a single image and it is available as four separate sections (top left, top right, bottom left, and bottom right).</p><p></p><p>Cheers,</p><p>Tim</p></blockquote><p></p>
[QUOTE="Turgenev, post: 7826044, member: 6733"] So I took this map from 2012. Click to enlarge. [url=http://paratime.ca/images/fantasy/mega-dungeon0006b.jpg][img]http://paratime.ca/images/fantasy/mega-dungeon0006sm.jpg[/img][/url] I then updated it to my current style (and fixed a few errors in the numbering). Click to Enlarge. [url=http://paratime.ca/images/fantasy/mega-dungeon006-wh-b.jpg][img]http://paratime.ca/images/fantasy/mega-dungeon006-wh-sm.jpg[/img][/url] [url=http://paratime.ca/images/fantasy/mega-dungeon006-b.jpg][img]http://paratime.ca/images/fantasy/mega-dungeon006-sm.jpg[/img][/url] [b]Map Details:[/b] [LIST] [*]The grey areas represent the lower elevation. [*]The dash lines are showing the lower elevation. [*]The row of dots are bars/portcullises. [*]The arrows are downward slopes. [*]The scattered dots of all sizes are rubble (such as in area 96). [*]Areas 1, 10, 20, 71, 73, 86, 92, 131, 146, 160, 166, have statues. [*]Areas 10, 21, 44, 59, 91, 114, 147, 152, have pillars. [*]Areas 14, 24, 48, 160, 170 have tapestries. [*]The T-shapes in areas 21, 39, 74, 82 b), 86, 92, 138, 152, are traps. [*]Area 28 has a magic circle. [*]Areas 29, 74, 82 b), 86, 128, 152, have false doors. [*]Areas 30, 67, 74, 82, 141 b), 107, 111, 124, 158 have open pits. The open pits in areas 82 and 141 b). [*]Area 36 has a pentagram. [*]Areas 41, 97 a), 150 b), have covered pit traps. [*]Areas 46, 48, 82 b), 130 a) have secret trap doors in the floor. [*]Area 59 has a throne/chair. [*]Area 70 is divided by an illusionary wall. [*]Areas 86, 146 have altars. [*]Area 92 has a dais. [*]Area 97 b) has a section that rotates those that walk on it 180 degrees. [*]Area 122 has a fountain. [/LIST] I have an Enhanced version of the Multi-Dungeon map for sale here: [URL="https://www.drivethrurpg.com/product/290836/MultiDungeon"]Paratime Design Presents... Multi-Dungeon - Paratime Design | Dungeon Maps | DriveThruRPG.com[/URL] The Multi-Dungeon Map product contains a multi-layered PDF (allowing the options of white or black backgrounds, numbered or non-numbered areas, secret doors on or off) and a zip file with all relevant map files as individual jpg images. The PDF and zip file have the map as a single image and it is available as four separate sections (top left, top right, bottom left, and bottom right). Cheers, Tim [/QUOTE]
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