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<blockquote data-quote="johndaw16" data-source="post: 3423264" data-attributes="member: 12033"><p>OOC: Edit, for the sake of speed I've skipped reposting the centipede battle and the remainder of your trip through the sewers. We'll pick up as you guys have emerged out into the PZI. </p><p></p><p>-------------------------------------------------------------------------------------------</p><p></p><p>As you all gawk about, the austere uniformity of the industrial zone strikes you as entirely alien. When compared to the Stilts this place is sterile, dull. Once you're all finished site seeing you begin to warily make your way towards the el track to the north-west. You make to the track unseen, you think. The el trains running through the PIZ are pretty simple, effective machines...long, high-speed, mag-lve container trains that are loaded at designated stops by automated derricks. The track is suspended a good 50' or so above ground level and is a few feet higher than any of the PIZ's many warehouses. Walking along its length for a minute you're able to find a simple access ladder up to the track level itself in short order. It should be an easy climb up, and then all you'll have to do is find one of the loading stops along the track and hitch your ride into town.</p><p></p><p>----</p><p><strong>Daniel</strong></p><p><span style="color: SeaGreen"></span></p><p><span style="color: SeaGreen">Well it might be boring and ugly, but at least it smells alright.</span></p><p></p><p>Great, more climbing. <span style="color: MediumTurquoise">I head up one of the ladders.</span></p><p><span style="color: MediumTurquoise"></span></p><p></p><p>---</p><p><strong>Riko</strong></p><p></p><p>I tighten the straps on my backpack and head up the ladder too. Grandbanks looks good enough to climb I suppose... besides its not like we can go to a hospital or something. After hoisting myself up onto the track I put a hand up over my eyes and try to see if either direction along the track looks more promising. I'm definitely ready to take a break from walking all evening.</p><p></p><p>---</p><p></p><p>You're all in luck. As you work your way to the top of the ladder and onto the track itself you can see one of the automated loading docks a few hundred yards away. From the top of the tracks you can see the whole PIZ laid out before you. One huge, awe inspiring grid of warehouses and factory units, criss-crossed here and there by other similar tracks and dotted with communication towers. With luck this there won't be any sort of surveillance on the tracks and no one will notice you slipped on by.</p><p></p><p>---</p><p><strong>Riko</strong></p><p></p><p><span style="color: SeaGreen">Quite the view!</span> I head off towards the Station, taking a look around to make sure nobody is around... not that I can imagine a reason for someone to be out here.</p><p></p><p><span style="color: MediumTurquoise">Spot: 18 + 3 = 21</span></p><p></p><p>---</p><p><strong>Grandbanks</strong></p><p></p><p>Sh-t. Leg don't feel so good after that climb.</p><p></p><p>Place looks cool, somethin to tell a good story about, but kind of freaky anyways. Real weird to look so far an still no people. And so many straight lines-- the buildings and streets so straight like they been cut.</p><p></p><p>F-ckin leg. Too bad nobody at Eddie's is gonna believe the story about that centipede. Except maybe they will if the wound looks weird enough. Oughtta get Daniel to check.</p><p></p><p>---</p><p>For Riko:</p><p>[sblock]For Riko:</p><p>Spoiler: </p><p>Well, sh-t. So much for going completely unnoticed you think. You careful scan of the area reveals a number of small rotating cameras placed all across the PIZ. The whole damn place is watched...by somebody. Chances are you've already been recorded but if you're lucky maybe no one was watching.[/sblock]</p><p> </p><p>Once you're all finally on the track, y'all decide its high time you quit walking. You hustle on over to the nearby loading dock, wary of the high voltage lines powering the magnetic tracks. Y'all slow down as you get closer to the loading bay, sure enough its deserted but you think a transport is due any moment. A large stack of plastic crates, that disturbingly resemble coffins, sits on a small raised deck a few feet from the track. An odd looking robot of some sort is resting near next to the boxes, a single light blinking yellow the only indication its even recieving power.</p><p></p><p>---</p><p><strong>Riko</strong></p><p></p><p>I slow down suddenly as I look around more carefully. Y<span style="color: SeaGreen">uck... there are cameras all over the place guys.</span> <span style="color: MediumTurquoise">I point at one of the small swivelling cameras near the top of a light pole.</span></p><p><span style="color: MediumTurquoise"></span></p><p><span style="color: SeaGreen">Not much we can do about it now I guess... Hopefully nobody cares enough that we're out here.</span> As we approach the robot I keep my eye on it carefully to see if it responds at all.</p><p></p><p><span style="color: SeaGreen">Before anyone even suggests it. There is no way I'm getting in one of those things. I bet we can just hop on when it stops.</span></p><p><span style="color: SeaGreen"></span></p></blockquote><p></p>
[QUOTE="johndaw16, post: 3423264, member: 12033"] OOC: Edit, for the sake of speed I've skipped reposting the centipede battle and the remainder of your trip through the sewers. We'll pick up as you guys have emerged out into the PZI. ------------------------------------------------------------------------------------------- As you all gawk about, the austere uniformity of the industrial zone strikes you as entirely alien. When compared to the Stilts this place is sterile, dull. Once you're all finished site seeing you begin to warily make your way towards the el track to the north-west. You make to the track unseen, you think. The el trains running through the PIZ are pretty simple, effective machines...long, high-speed, mag-lve container trains that are loaded at designated stops by automated derricks. The track is suspended a good 50' or so above ground level and is a few feet higher than any of the PIZ's many warehouses. Walking along its length for a minute you're able to find a simple access ladder up to the track level itself in short order. It should be an easy climb up, and then all you'll have to do is find one of the loading stops along the track and hitch your ride into town. ---- [b]Daniel[/b] [COLOR=SeaGreen] Well it might be boring and ugly, but at least it smells alright.[/COLOR] Great, more climbing. [COLOR=MediumTurquoise]I head up one of the ladders. [/COLOR] --- [b]Riko[/b] I tighten the straps on my backpack and head up the ladder too. Grandbanks looks good enough to climb I suppose... besides its not like we can go to a hospital or something. After hoisting myself up onto the track I put a hand up over my eyes and try to see if either direction along the track looks more promising. I'm definitely ready to take a break from walking all evening. --- You're all in luck. As you work your way to the top of the ladder and onto the track itself you can see one of the automated loading docks a few hundred yards away. From the top of the tracks you can see the whole PIZ laid out before you. One huge, awe inspiring grid of warehouses and factory units, criss-crossed here and there by other similar tracks and dotted with communication towers. With luck this there won't be any sort of surveillance on the tracks and no one will notice you slipped on by. --- [b]Riko[/b] [COLOR=SeaGreen]Quite the view![/COLOR] I head off towards the Station, taking a look around to make sure nobody is around... not that I can imagine a reason for someone to be out here. [COLOR=MediumTurquoise]Spot: 18 + 3 = 21[/COLOR] --- [b]Grandbanks[/b] Sh-t. Leg don't feel so good after that climb. Place looks cool, somethin to tell a good story about, but kind of freaky anyways. Real weird to look so far an still no people. And so many straight lines-- the buildings and streets so straight like they been cut. F-ckin leg. Too bad nobody at Eddie's is gonna believe the story about that centipede. Except maybe they will if the wound looks weird enough. Oughtta get Daniel to check. --- For Riko: [sblock]For Riko: Spoiler: Well, sh-t. So much for going completely unnoticed you think. You careful scan of the area reveals a number of small rotating cameras placed all across the PIZ. The whole damn place is watched...by somebody. Chances are you've already been recorded but if you're lucky maybe no one was watching.[/sblock] Once you're all finally on the track, y'all decide its high time you quit walking. You hustle on over to the nearby loading dock, wary of the high voltage lines powering the magnetic tracks. Y'all slow down as you get closer to the loading bay, sure enough its deserted but you think a transport is due any moment. A large stack of plastic crates, that disturbingly resemble coffins, sits on a small raised deck a few feet from the track. An odd looking robot of some sort is resting near next to the boxes, a single light blinking yellow the only indication its even recieving power. --- [b]Riko[/b] I slow down suddenly as I look around more carefully. Y[COLOR=SeaGreen]uck... there are cameras all over the place guys.[/COLOR] [COLOR=MediumTurquoise]I point at one of the small swivelling cameras near the top of a light pole. [/COLOR] [COLOR=SeaGreen]Not much we can do about it now I guess... Hopefully nobody cares enough that we're out here.[/COLOR] As we approach the robot I keep my eye on it carefully to see if it responds at all. [COLOR=SeaGreen]Before anyone even suggests it. There is no way I'm getting in one of those things. I bet we can just hop on when it stops. [/COLOR] [/QUOTE]
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