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Turn-a-round? Tricky terminology.
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<blockquote data-quote="DogBackward" data-source="post: 6063143" data-attributes="member: 50642"><p>It's pretty obvious that Martial Damage Dice aren't meant to be per-turn, because that's just far too powerful. It should read "You refresh all of your Martial Damage Dice at the start of your turn." This was specifically clarified by Trevor, like OP said: ""Yeah, your dice refresh at the beginning of <strong>your</strong> turn and you only get one reaction per round." It's pretty clear: they don't refresh each turn, just <strong>your[/i] turn. So you get them at the start of your turn, and that's all you get until your next turn.</strong></p><p><strong></strong></p><p><strong>As for start of turn vs. end of turn... refreshing at the start of your turn is important, because it means you have to make an important decision between offense and defense. You still have to make the decision if it's at the end of your turn... but realistically, it makes more sense for you to have to choose between the risk of not needing the defense that you prepared versus the risk of not having a defense ready because you over-extended yourself with an all-out attack.</strong></p></blockquote><p></p>
[QUOTE="DogBackward, post: 6063143, member: 50642"] It's pretty obvious that Martial Damage Dice aren't meant to be per-turn, because that's just far too powerful. It should read "You refresh all of your Martial Damage Dice at the start of your turn." This was specifically clarified by Trevor, like OP said: ""Yeah, your dice refresh at the beginning of [b]your[/b] turn and you only get one reaction per round." It's pretty clear: they don't refresh each turn, just [b]your[/i] turn. So you get them at the start of your turn, and that's all you get until your next turn. As for start of turn vs. end of turn... refreshing at the start of your turn is important, because it means you have to make an important decision between offense and defense. You still have to make the decision if it's at the end of your turn... but realistically, it makes more sense for you to have to choose between the risk of not needing the defense that you prepared versus the risk of not having a defense ready because you over-extended yourself with an all-out attack.[/b] [/QUOTE]
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