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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Turning 4e Cosmology into the Great Wheel
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<blockquote data-quote="Kaodi" data-source="post: 5806094" data-attributes="member: 1231"><p>I think that the Feywild and the Shadowfell need to be renamed. The terrible 4E naming scheme is one element that has to go. Just call them Faerie and The Gloom.</p><p></p><p>Bring back the Ethereal Plane as the misty space between realms (maybe call it the Ethereal Mists), and have it link the Material Plane, Faerie, and The Gloom to the Elemental Chaos and the Astral Sea. Bring back the old Astral Plane as the Astral Mists, and have it be a misty realm inbetween the Astral Sea and the Dominions. </p><p></p><p>Restore the Abyss as a Dominion, and if you want to give it an elemental feel, use the 4E story in reverse, sort of: When the Dark God tried to seed the Elemental Chaos, the gods threw threw him directly from there into the Abyss, an act which drew some of the substance of the Chaos along with him. </p><p></p><p>In this model, the Ethereal Mists exit onto a vast island at the centre of the Astral Sea. Sigil is somehow nested at the centre of this island, unapproachable because anyone attempted to travel through the Mists will always find themselves on one of the Inner Planes, not at the edge of Sigil. How this works is, of course, a huge mystery. </p><p></p><p>The Far Realm exists somewhere far across the Astral Sea. Unlike in some previous editions, " Far " is not just a name for it. It really is " Far " and thus incursions into the Material Plane are extremely rare, not a perennial plot point. </p><p></p><p>Retain the Primordials somehow. Maybe those that were corrupted were sent to the Abyss as well, and those that were not remained trapped at the bottom of the Chaos.</p></blockquote><p></p>
[QUOTE="Kaodi, post: 5806094, member: 1231"] I think that the Feywild and the Shadowfell need to be renamed. The terrible 4E naming scheme is one element that has to go. Just call them Faerie and The Gloom. Bring back the Ethereal Plane as the misty space between realms (maybe call it the Ethereal Mists), and have it link the Material Plane, Faerie, and The Gloom to the Elemental Chaos and the Astral Sea. Bring back the old Astral Plane as the Astral Mists, and have it be a misty realm inbetween the Astral Sea and the Dominions. Restore the Abyss as a Dominion, and if you want to give it an elemental feel, use the 4E story in reverse, sort of: When the Dark God tried to seed the Elemental Chaos, the gods threw threw him directly from there into the Abyss, an act which drew some of the substance of the Chaos along with him. In this model, the Ethereal Mists exit onto a vast island at the centre of the Astral Sea. Sigil is somehow nested at the centre of this island, unapproachable because anyone attempted to travel through the Mists will always find themselves on one of the Inner Planes, not at the edge of Sigil. How this works is, of course, a huge mystery. The Far Realm exists somewhere far across the Astral Sea. Unlike in some previous editions, " Far " is not just a name for it. It really is " Far " and thus incursions into the Material Plane are extremely rare, not a perennial plot point. Retain the Primordials somehow. Maybe those that were corrupted were sent to the Abyss as well, and those that were not remained trapped at the bottom of the Chaos. [/QUOTE]
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Turning 4e Cosmology into the Great Wheel
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