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General Tabletop Discussion
D&D Older Editions
Turning 4e Cosmology into the Great Wheel
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<blockquote data-quote="Alzrius" data-source="post: 5806247" data-attributes="member: 8461"><p>I'm honestly not sure what you're going for, here. Are you trying to re-integrate the 4E cosmology with the Great Wheel cosmology? If so, it's an appreciable goal - particularly in light of 5E's desire to unify the fan-base - but I don't think it can be done (at least not in a way that's worthwhile).</p><p></p><p>As a fan of the Great Wheel cosmology, it looks to me like what you're proposing is essentially keeping the 4E cosmology and trying to apply a coat of paint (that is, some minor changes that are mostly cosmetic) to make it resemble the way in which the planes were arranged in the Great Wheel.</p><p></p><p>If that's the case, why don't we go with the following:</p><p></p><p>- The Material Plane remains as is, and the "Shadowfell" is a rarely-used term for the Plane of Shadow, and the "Astral Sea" is a rarely-used term for the Astral Plane.</p><p>- The "Feywild" is an alternate Material Plane where the fey are the dominant creatures.</p><p>- Godly realms are subsets of the planes that they're located on, but have "borders" that make them difficult to access.</p><p>- The Elemental Planes are distinct from each other, but where they border is known as the "Elemental Chaos."</p><p>- The Abyss remains part of the Great Wheel, but is speculated to have infinite layers because of it being a "drain" on the multiverse; this has no actual effect on planar structures, but is a popular theory.</p><p></p><p>As a Planescape fan, I like this one much better. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Alzrius, post: 5806247, member: 8461"] I'm honestly not sure what you're going for, here. Are you trying to re-integrate the 4E cosmology with the Great Wheel cosmology? If so, it's an appreciable goal - particularly in light of 5E's desire to unify the fan-base - but I don't think it can be done (at least not in a way that's worthwhile). As a fan of the Great Wheel cosmology, it looks to me like what you're proposing is essentially keeping the 4E cosmology and trying to apply a coat of paint (that is, some minor changes that are mostly cosmetic) to make it resemble the way in which the planes were arranged in the Great Wheel. If that's the case, why don't we go with the following: - The Material Plane remains as is, and the "Shadowfell" is a rarely-used term for the Plane of Shadow, and the "Astral Sea" is a rarely-used term for the Astral Plane. - The "Feywild" is an alternate Material Plane where the fey are the dominant creatures. - Godly realms are subsets of the planes that they're located on, but have "borders" that make them difficult to access. - The Elemental Planes are distinct from each other, but where they border is known as the "Elemental Chaos." - The Abyss remains part of the Great Wheel, but is speculated to have infinite layers because of it being a "drain" on the multiverse; this has no actual effect on planar structures, but is a popular theory. As a Planescape fan, I like this one much better. ;) [/QUOTE]
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