Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Turning a PC into a lycanthrope
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="SnakeEyes097" data-source="post: 6808542" data-attributes="member: 6803507"><p>So there is an encounter coming up in my campaign against a wereboar, and there is no help in either the DMG or PHB. All I can find is on p. 207 of the MM, and everything in there is awesome and lycanthropy apparently has no downside.</p><p></p><p>I was thinking that if a character is infected with lycanthropy, it would be cool if they got sicker, after two days their stats got a -1 and they had -10 max hp, -2/-20 after four days, then better over the course of 5 days and then make them turn at night on the 9th night, and have them uncontrollably attack the party. I'm not sure how to handle the progression of it from there though, and as I say the only official D&D source I can find has all positives, and nothing sucky. </p><p></p><p>Maybe they make Charisma checks at disadvantage and some other out of combat penalty, have a descending DC to keep control each time they change until they can control it, and if they choose to embrace their curse they get the benefits from the book but keep the made up penalties? And to cure it, maybe a jumped up version of Remove Curse or Greater Restoration that they will have to find an NPC capable of casting and have a fun side quest session that has a time limit to obtain a rare material to cast the spell.</p><p></p><p>I think my group would find this challenge to be really fun, and different party members would react differently; one would be inclined to keep it, one would be undecided, and two would be inclined to be cured. What I would like is input from the community here as to what would be a good way to implement it that has a clear cost/benefit trade off that is neither unfair for the character nor gamebreaking in it's greatness. I'd only like one lycanthrope in the party, not for everyone to seek being turned themselves as a way to have an iwin button.</p></blockquote><p></p>
[QUOTE="SnakeEyes097, post: 6808542, member: 6803507"] So there is an encounter coming up in my campaign against a wereboar, and there is no help in either the DMG or PHB. All I can find is on p. 207 of the MM, and everything in there is awesome and lycanthropy apparently has no downside. I was thinking that if a character is infected with lycanthropy, it would be cool if they got sicker, after two days their stats got a -1 and they had -10 max hp, -2/-20 after four days, then better over the course of 5 days and then make them turn at night on the 9th night, and have them uncontrollably attack the party. I'm not sure how to handle the progression of it from there though, and as I say the only official D&D source I can find has all positives, and nothing sucky. Maybe they make Charisma checks at disadvantage and some other out of combat penalty, have a descending DC to keep control each time they change until they can control it, and if they choose to embrace their curse they get the benefits from the book but keep the made up penalties? And to cure it, maybe a jumped up version of Remove Curse or Greater Restoration that they will have to find an NPC capable of casting and have a fun side quest session that has a time limit to obtain a rare material to cast the spell. I think my group would find this challenge to be really fun, and different party members would react differently; one would be inclined to keep it, one would be undecided, and two would be inclined to be cured. What I would like is input from the community here as to what would be a good way to implement it that has a clear cost/benefit trade off that is neither unfair for the character nor gamebreaking in it's greatness. I'd only like one lycanthrope in the party, not for everyone to seek being turned themselves as a way to have an iwin button. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Turning a PC into a lycanthrope
Top