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General Tabletop Discussion
*TTRPGs General
Turning a piece-of-the-puzzle map into a campaign-long story arc
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<blockquote data-quote="darkbard" data-source="post: 7007440" data-attributes="member: 1282"><p>Greetings, insightful GM minds near and far! I'm looking to brainstorm some ideas with this collective of inspired and creative thinkers.</p><p></p><p>Here's the sitch: The "glue" to this new story arc is drawn from one of the character's backstories: She is a Druid on the Burnt World of Athas (Dark Sun; read: a combination of Mad Max: Fury Road, Dune, and REH's Conan stories for those unfamiliar with the setting, i.e. a largely scorched desert of a post-apocalyptic world, with small pockets or oases of human (and other) habitation, many of these organized into city-states ruled by tyrannical Sorcerer-Kings). In her formative years, she had a mystical encounter with ... *something* ... in some sublime and sacred natural wonder. This event fused within her some sort of primal power, a power that occasionally floods her with visceral memories of an ancient time before the world was destroyed, when water still flowed freely and the world was green instead of dust and ash.</p><p></p><p>An elder mentor believes this event to be foreshadowing of the character's destiny: to bring some sort of healing to the world, and thus she has imparted to the the character a piece of a map, directing her to one of the great city-states and where her destiny will begin to unfurl. The campaign will begin with political unrest, chaos, and violence in this location after the assassination of the ruling Sorcerer-King, with the initial stages of adventure involving the PCs making the political connections and alliances necessary to gain access to the walled King's Gardens, the site indicated on the character's map.</p><p></p><p>Now, to my questions in solicitation of your ideas: In what exciting and interesting ways can I turn this simple map of a plot device into a campaign that will involve not only the central character discussed but also two other characters across 15 or so levels of play? What does the map reveal within the King's Gardens? Where might it lead next? How might this impel the characters forward on a long-game story arc that includes many, smaller satisfying steps and milestones along the way?</p><p></p><p>Thanks for lending an ear and contributing some portion of your creativity!</p></blockquote><p></p>
[QUOTE="darkbard, post: 7007440, member: 1282"] Greetings, insightful GM minds near and far! I'm looking to brainstorm some ideas with this collective of inspired and creative thinkers. Here's the sitch: The "glue" to this new story arc is drawn from one of the character's backstories: She is a Druid on the Burnt World of Athas (Dark Sun; read: a combination of Mad Max: Fury Road, Dune, and REH's Conan stories for those unfamiliar with the setting, i.e. a largely scorched desert of a post-apocalyptic world, with small pockets or oases of human (and other) habitation, many of these organized into city-states ruled by tyrannical Sorcerer-Kings). In her formative years, she had a mystical encounter with ... *something* ... in some sublime and sacred natural wonder. This event fused within her some sort of primal power, a power that occasionally floods her with visceral memories of an ancient time before the world was destroyed, when water still flowed freely and the world was green instead of dust and ash. An elder mentor believes this event to be foreshadowing of the character's destiny: to bring some sort of healing to the world, and thus she has imparted to the the character a piece of a map, directing her to one of the great city-states and where her destiny will begin to unfurl. The campaign will begin with political unrest, chaos, and violence in this location after the assassination of the ruling Sorcerer-King, with the initial stages of adventure involving the PCs making the political connections and alliances necessary to gain access to the walled King's Gardens, the site indicated on the character's map. Now, to my questions in solicitation of your ideas: In what exciting and interesting ways can I turn this simple map of a plot device into a campaign that will involve not only the central character discussed but also two other characters across 15 or so levels of play? What does the map reveal within the King's Gardens? Where might it lead next? How might this impel the characters forward on a long-game story arc that includes many, smaller satisfying steps and milestones along the way? Thanks for lending an ear and contributing some portion of your creativity! [/QUOTE]
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Turning a piece-of-the-puzzle map into a campaign-long story arc
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