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Turning Aasimar, Tiefling, Warforged, Shifter and similar races into multiclass templates that add onto "base" race instead of being separate race.
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<blockquote data-quote="Horwath" data-source="post: 8396400" data-attributes="member: 6801299"><p>Right now these mentioned races are all somewhat human-centric, and while you can say that your aasimar is a dwarf based or orc based, there is no real difference(outside aasimar sub-races) between aasimars of various humanoids.</p><p></p><p>In 3.5e many of these races were "balanced" with level adjustments, but that is a no go in 5e and that is a good thing.</p><p></p><p>But, maybe we could make those races similar like "paragon race" from 3.5e Unearthed Arcana book.</p><p>You would get your Aasimar features and still have all features of your base race. At a cost of one level "multiclassing"</p><p></p><p>You would get your any humanoid race, and have it get it's normal 1st level in a class. A normal 1st level character.</p><p>Then at 2nd level(or any level after if you want to put it in the story differently), you would take a multiclass level of that advanced race template.</p><p></p><p>2nd level could be explained as those celestial/infernal/lycanthropy genes express only after reaching adulthood(or maybe even later, if it fits your story better).</p><p>And making warforged can be simply transfering adults mind into a new semi-mechanical body.</p><p></p><p>At that level you would get 1 HP plus your Con mod and one HD of healing worth 1+Con mod.</p><p>Health gain is low as "special features" will be powerful.</p><p></p><p>Aasimar:</p><p>gain +1 to Cha or Wis(or any ability if using Tasha's options)</p><p>Gain all abilities Aasimar normally get's.</p><p>Darkvision if 60ft or +30ft if base race has it.</p><p></p><p>Aasimar "class" level would count to your total levels as normal multiclass, that is 4th level wizard, 1st level Aasimar would be 5th level character with +3 proficiency bonus.</p><p></p><p></p><p>Same would apply to Tiefling, Warfoged, Shifter and similar races.</p></blockquote><p></p>
[QUOTE="Horwath, post: 8396400, member: 6801299"] Right now these mentioned races are all somewhat human-centric, and while you can say that your aasimar is a dwarf based or orc based, there is no real difference(outside aasimar sub-races) between aasimars of various humanoids. In 3.5e many of these races were "balanced" with level adjustments, but that is a no go in 5e and that is a good thing. But, maybe we could make those races similar like "paragon race" from 3.5e Unearthed Arcana book. You would get your Aasimar features and still have all features of your base race. At a cost of one level "multiclassing" You would get your any humanoid race, and have it get it's normal 1st level in a class. A normal 1st level character. Then at 2nd level(or any level after if you want to put it in the story differently), you would take a multiclass level of that advanced race template. 2nd level could be explained as those celestial/infernal/lycanthropy genes express only after reaching adulthood(or maybe even later, if it fits your story better). And making warforged can be simply transfering adults mind into a new semi-mechanical body. At that level you would get 1 HP plus your Con mod and one HD of healing worth 1+Con mod. Health gain is low as "special features" will be powerful. Aasimar: gain +1 to Cha or Wis(or any ability if using Tasha's options) Gain all abilities Aasimar normally get's. Darkvision if 60ft or +30ft if base race has it. Aasimar "class" level would count to your total levels as normal multiclass, that is 4th level wizard, 1st level Aasimar would be 5th level character with +3 proficiency bonus. Same would apply to Tiefling, Warfoged, Shifter and similar races. [/QUOTE]
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Turning Aasimar, Tiefling, Warforged, Shifter and similar races into multiclass templates that add onto "base" race instead of being separate race.
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