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turning evil around
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<blockquote data-quote="sammy" data-source="post: 3633194" data-attributes="member: 52845"><p>I have my own world, in which I have been molding and creating since 2nd edition, and I have recently come to a problem. I put the Elves (all of them) in a HUGE forest, so they all could have their piece of mind, as well as their own freedom from other races. Some years ago, I had a war, in which the players and the Elves both helped rid the world of the evil that tried to take over (actually, it was Takhsis from Dragonlance). The last battle sent her packing, but as she left, I had her "curse" the Elven woods so that the woods could not support the magic the Elves weilded. Plus, the woods became a place where undead roamed freely. Now my problem. How do I change the woods back from the evil forest? (I forgot to mention that the Elves scattered over my map, and that recently I have had them try to find a way to recapture their former home). The players like the idea of finding a way to do this, but I am stuck on how.</p></blockquote><p></p>
[QUOTE="sammy, post: 3633194, member: 52845"] I have my own world, in which I have been molding and creating since 2nd edition, and I have recently come to a problem. I put the Elves (all of them) in a HUGE forest, so they all could have their piece of mind, as well as their own freedom from other races. Some years ago, I had a war, in which the players and the Elves both helped rid the world of the evil that tried to take over (actually, it was Takhsis from Dragonlance). The last battle sent her packing, but as she left, I had her "curse" the Elven woods so that the woods could not support the magic the Elves weilded. Plus, the woods became a place where undead roamed freely. Now my problem. How do I change the woods back from the evil forest? (I forgot to mention that the Elves scattered over my map, and that recently I have had them try to find a way to recapture their former home). The players like the idea of finding a way to do this, but I am stuck on how. [/QUOTE]
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