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<blockquote data-quote="Arkhandus" data-source="post: 4062002" data-attributes="member: 13966"><p>One evil act doesn't turn your alignment evil, just as one good act doesn't turn your alignment to good.</p><p></p><p>Nowhere in the rules does it say that an evil act turns you evil, or that one good act turns you good. It would be impossible to be neutral if one act of good or evil were all it took to change, and villains would frequently do minor good deeds or cast minor good spells just to make sure that they don't detect as evil and to make sure that paladins and such can't smite them.</p><p></p><p>Direct your DM to the Descriptions chapter of the Player's Handbook, and the fourth or so paragraph under Alignment, where it starts with "Alignment is a tool for developing your character's identity....." The exact paragraph or wording may differ a bit between the 3.0 and 3.5 PHBs, so you'll have to verify the right one yourself. Anyway, that paragraph describes things for you.</p><p></p><p>Also, refer him to the Dungeon Master's Guide, in the Campaigns chapter, under Other Campaign Issues, to the section on Changing Alignment. Then point him to the bullet point where it says Alignment Change Is Gradual, and the one on Time Requirements, and the part Indecisiveness Indicates Neutrality. Have him re-read those sections.</p></blockquote><p></p>
[QUOTE="Arkhandus, post: 4062002, member: 13966"] One evil act doesn't turn your alignment evil, just as one good act doesn't turn your alignment to good. Nowhere in the rules does it say that an evil act turns you evil, or that one good act turns you good. It would be impossible to be neutral if one act of good or evil were all it took to change, and villains would frequently do minor good deeds or cast minor good spells just to make sure that they don't detect as evil and to make sure that paladins and such can't smite them. Direct your DM to the Descriptions chapter of the Player's Handbook, and the fourth or so paragraph under Alignment, where it starts with "Alignment is a tool for developing your character's identity....." The exact paragraph or wording may differ a bit between the 3.0 and 3.5 PHBs, so you'll have to verify the right one yourself. Anyway, that paragraph describes things for you. Also, refer him to the Dungeon Master's Guide, in the Campaigns chapter, under Other Campaign Issues, to the section on Changing Alignment. Then point him to the bullet point where it says Alignment Change Is Gradual, and the one on Time Requirements, and the part Indecisiveness Indicates Neutrality. Have him re-read those sections. [/QUOTE]
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