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Turning favored class into a bonus, not a penalty
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<blockquote data-quote="Chupacabra" data-source="post: 3211793" data-attributes="member: 17708"><p>I have implemented a modified version of the Conan 1/5/10 level extra feats rule for favored classes in my D&D campaign. Works great. Does not penalize multiclassing and is not a game-breaker for those who decide to play an archetypal character. </p><p></p><p>In Conan, every PC is Human. Favored classes are determined by your country of origin. Grew up in the untamed wilds of the Pictish lands? Your favored class is Barbarian. Grew up in the mazy back alleys of Nemedia? Your favored class is Thief (Rogue).</p><p></p><p>When I ported this rule into my D&D campaign, I still allowed humans to take an extra feat at 1st level and did not kick in the racial favored class benefits until 2nd level. Thus 1st, 5th and 10th level feat bonuses became 2nd, 6th and 11th level. This also discouraged "dipping" into a favored class for a single level simply to pick up an extra feat. You had to invest at least two levels before you got any special benefit from that racially-favored class.</p><p></p><p>PS - I give gnomes Bard AND Illusionist (Specialist Wizard - Illusions) as favored classes. I thought the change from 3.0 to 3.5 in that respect was kinda out from left field. Why all of a sudden were gnomes the raconteurs and minstrels of the game world?</p></blockquote><p></p>
[QUOTE="Chupacabra, post: 3211793, member: 17708"] I have implemented a modified version of the Conan 1/5/10 level extra feats rule for favored classes in my D&D campaign. Works great. Does not penalize multiclassing and is not a game-breaker for those who decide to play an archetypal character. In Conan, every PC is Human. Favored classes are determined by your country of origin. Grew up in the untamed wilds of the Pictish lands? Your favored class is Barbarian. Grew up in the mazy back alleys of Nemedia? Your favored class is Thief (Rogue). When I ported this rule into my D&D campaign, I still allowed humans to take an extra feat at 1st level and did not kick in the racial favored class benefits until 2nd level. Thus 1st, 5th and 10th level feat bonuses became 2nd, 6th and 11th level. This also discouraged "dipping" into a favored class for a single level simply to pick up an extra feat. You had to invest at least two levels before you got any special benefit from that racially-favored class. PS - I give gnomes Bard AND Illusionist (Specialist Wizard - Illusions) as favored classes. I thought the change from 3.0 to 3.5 in that respect was kinda out from left field. Why all of a sudden were gnomes the raconteurs and minstrels of the game world? [/QUOTE]
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Turning favored class into a bonus, not a penalty
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