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General Tabletop Discussion
*Pathfinder & Starfinder
Turning + Radiant/Necrotic damage
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<blockquote data-quote="Novem5er" data-source="post: 4053445" data-attributes="member: 57859"><p>If I recall, in the Zombies preview on DnDInsider, they mentioned that turning will keep the zombies at bay, but it wont send them running deeper into the dungeon. They recognized that it wasn't very useful to have your undead opponents scatter to the wind, only to jump out and attack you again deeper in the dungeon.</p><p></p><p>I expect that is why later, alternative turning in 3.5 allowed for damage.</p><p></p><p>It would be interesting if 4e turning did something like this:</p><p></p><p>Turning now creates a 20' circle around the cleric. Undead caught within the circle take X Radiant damage and is pushed outside the circle. Any undead who enter the circle take X Radiant damage. The cleric can maintain the circle as a Swift/Standard.</p><p></p><p>A system like this would be easy to use. Giving undead a vulnerability to Radiant damage would definitely URGE them to not approach a Cleric without saying absolutely that they cannot.</p></blockquote><p></p>
[QUOTE="Novem5er, post: 4053445, member: 57859"] If I recall, in the Zombies preview on DnDInsider, they mentioned that turning will keep the zombies at bay, but it wont send them running deeper into the dungeon. They recognized that it wasn't very useful to have your undead opponents scatter to the wind, only to jump out and attack you again deeper in the dungeon. I expect that is why later, alternative turning in 3.5 allowed for damage. It would be interesting if 4e turning did something like this: Turning now creates a 20' circle around the cleric. Undead caught within the circle take X Radiant damage and is pushed outside the circle. Any undead who enter the circle take X Radiant damage. The cleric can maintain the circle as a Swift/Standard. A system like this would be easy to use. Giving undead a vulnerability to Radiant damage would definitely URGE them to not approach a Cleric without saying absolutely that they cannot. [/QUOTE]
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Turning + Radiant/Necrotic damage
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