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General Tabletop Discussion
*Pathfinder & Starfinder
Turns and Rounds - relooking at exploration
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<blockquote data-quote="Sunseeker" data-source="post: 5868024"><p>Time-tracking while adventuring/exploring to me feels more like a game-specific issue. As games I've played in and run have done, when these types of things happen, time moves "at the speed of plot". Do you want your players pressed for time? Do they have lots of time? What are they doing and how long should something like that reasonably take? Searching a footlocker is an example, could take a few minutes, could take a few seconds depending on what's in there. Could take hours if you're trying to find the special red lego in the footlocker filled with various red legos.</p><p></p><p>Are players under pressure? What are they attempting to do, these are all considerations for how long non-combat turns take. And I think they're best left up to the table. Saying each players non-combat turn is 5-minutes long will lead to annoying rules lawyering arguments between people who think they can do something in 5 minutes and people who think they can't.</p></blockquote><p></p>
[QUOTE="Sunseeker, post: 5868024"] Time-tracking while adventuring/exploring to me feels more like a game-specific issue. As games I've played in and run have done, when these types of things happen, time moves "at the speed of plot". Do you want your players pressed for time? Do they have lots of time? What are they doing and how long should something like that reasonably take? Searching a footlocker is an example, could take a few minutes, could take a few seconds depending on what's in there. Could take hours if you're trying to find the special red lego in the footlocker filled with various red legos. Are players under pressure? What are they attempting to do, these are all considerations for how long non-combat turns take. And I think they're best left up to the table. Saying each players non-combat turn is 5-minutes long will lead to annoying rules lawyering arguments between people who think they can do something in 5 minutes and people who think they can't. [/QUOTE]
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Turns and Rounds - relooking at exploration
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