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TURTLEDOME! (Battle Bone!) -- Part 2
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<blockquote data-quote="KenHood" data-source="post: 5059824" data-attributes="member: 4413"><p>Yes, if by 'round' you mean the TURTLEDOME! definition of it (i.e. the next battle).</p><p></p><p><strong>Stunts...</strong></p><p>If you want to try a stunt with your character, such as bowling over multiple minions, grabbing a skeleton by the leg and swinging him into several of his buddies, or super-heating a skeleton so he explodes, I'll let you do it. Here's how...</p><ul> <li data-xf-list-type="ul">You can only perform a stunt against minions (for now).</li> <li data-xf-list-type="ul">You have to describe the intended effect of your stunt.</li> <li data-xf-list-type="ul">You 'place a bid' for the stunt.<ul> <li data-xf-list-type="ul">First: Tell me how many actions you intend to pay for the stunt.<ul> <li data-xf-list-type="ul">If it involves movement, you must spend a move action.</li> <li data-xf-list-type="ul">If its an attack, it must involve a standard action.</li> </ul></li> <li data-xf-list-type="ul">Second: Tell me if you're going to spend an encounter or daily power on the stunt. (Better powers increase effectiveness.)</li> <li data-xf-list-type="ul">Third: Tell me what skills you're going to incorporate into the stunt. (You've got to put at least one skill into it.)</li> </ul></li> <li data-xf-list-type="ul">You make your skill and attack rolls for the stunt. </li> <li data-xf-list-type="ul">Depending on the overall effectiveness of the roll, I'll describe the result of your stunt. A lot of crummy rolls may result in a penalty or condition against your character. A lot of mediocre rolls have a middling effect. Excellent rolls get excellent results.</li> </ul><p>Stunts affect the Approvalometer (tm)...</p><p></p><p><strong>Hey, hosers!</strong></p><p>Put your consumables in your mini-stats!</p></blockquote><p></p>
[QUOTE="KenHood, post: 5059824, member: 4413"] Yes, if by 'round' you mean the TURTLEDOME! definition of it (i.e. the next battle). [B]Stunts...[/B] If you want to try a stunt with your character, such as bowling over multiple minions, grabbing a skeleton by the leg and swinging him into several of his buddies, or super-heating a skeleton so he explodes, I'll let you do it. Here's how... [LIST] [*]You can only perform a stunt against minions (for now). [*]You have to describe the intended effect of your stunt. [*]You 'place a bid' for the stunt. [LIST] [*]First: Tell me how many actions you intend to pay for the stunt. [LIST] [*]If it involves movement, you must spend a move action. [*]If its an attack, it must involve a standard action. [/LIST] [*]Second: Tell me if you're going to spend an encounter or daily power on the stunt. (Better powers increase effectiveness.) [*]Third: Tell me what skills you're going to incorporate into the stunt. (You've got to put at least one skill into it.) [/LIST] [*]You make your skill and attack rolls for the stunt. [*]Depending on the overall effectiveness of the roll, I'll describe the result of your stunt. A lot of crummy rolls may result in a penalty or condition against your character. A lot of mediocre rolls have a middling effect. Excellent rolls get excellent results. [/LIST] Stunts affect the Approvalometer (tm)... [B]Hey, hosers![/B] Put your consumables in your mini-stats! [/QUOTE]
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TURTLEDOME! (Battle Bone!) -- Part 2
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