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Tutorial dungeon?
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<blockquote data-quote="Grimmjow" data-source="post: 5881767" data-attributes="member: 92704"><p>My group plans to add a new member to our group very soon. She has played with is before but she doesnt really know what she is doing.</p><p> </p><p>The group is level 7 maybe 8 by the time she'll start which means all her powers will be a little hard for her to pick up on. I made her a weaponmaster, with a bunch of feats that she wont need to keep track of because of the character builder math. </p><p> </p><p>What im really looking fo with the forum is what kind of things i should put into a tutorial dungeon? I'll have one guy from the group mentor her but i want a dungeon that kind of teachs her how the game works, but is still fun for the rest of the players.</p><p> </p><p>So far all i know is that it is going to be a subterranean levels of a temple pelor. The first encounter will involve fire blaster traps but i feel as if i need another trap encounter with a bigger viritay of traps to teach that part, so two trap encounter total. And, thanks to help from a different post, the finial boss will be an insane angel of valor.</p><p> </p><p>So ill have two trap encounters, a boss encounter, and then just mob encounters. What am i missing? How do i make it a way to teach her, but still be fun for the rest of the group?</p></blockquote><p></p>
[QUOTE="Grimmjow, post: 5881767, member: 92704"] My group plans to add a new member to our group very soon. She has played with is before but she doesnt really know what she is doing. The group is level 7 maybe 8 by the time she'll start which means all her powers will be a little hard for her to pick up on. I made her a weaponmaster, with a bunch of feats that she wont need to keep track of because of the character builder math. What im really looking fo with the forum is what kind of things i should put into a tutorial dungeon? I'll have one guy from the group mentor her but i want a dungeon that kind of teachs her how the game works, but is still fun for the rest of the players. So far all i know is that it is going to be a subterranean levels of a temple pelor. The first encounter will involve fire blaster traps but i feel as if i need another trap encounter with a bigger viritay of traps to teach that part, so two trap encounter total. And, thanks to help from a different post, the finial boss will be an insane angel of valor. So ill have two trap encounters, a boss encounter, and then just mob encounters. What am i missing? How do i make it a way to teach her, but still be fun for the rest of the group? [/QUOTE]
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