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Tweaking 5E: Your knobs, dials and switches.
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<blockquote data-quote="Mycroft" data-source="post: 7643241" data-attributes="member: 7005485"><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'Helvetica'"><strong><span style="font-family: 'HelveticaNeue'"><span style="font-size: 22px"><span style="color: #632423">Using </span><span style="color: #632423">Ability </span><span style="color: #632423">Scores</span></span></span></strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'Helvetica'"><strong><span style="font-family: 'HelveticaNeue'"><span style="font-size: 22px"></span></span></strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'Helvetica'"><strong><strong><span style="color: #632423"><span style="font-family: 'HelveticaNeue'"><span style="font-size: 18px">Proficiency Bonus</span></span></span></strong></strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'Helvetica'"><strong><strong></strong></strong></span><span style="font-family: 'HelveticaNeue'">Characters and monsters have a proficiency bonus determined by character level/hit dice.</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'Helvetica'"><strong><strong><strong><span style="color: #632423"><span style="font-family: 'HelveticaNeue'"><span style="font-size: 18px">Strength</span></span></span></strong></strong></strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'Helvetica'"><strong><strong><strong><strong><strong><span style="color: #632423"><span style="font-family: 'verdana'"><span style="font-size: 12px">Attack Rolls and Damage</span></span></span></strong></strong></strong></strong></strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'Helvetica'"><strong><strong><strong><strong><strong></strong></strong></strong></strong></strong></span><span style="font-family: 'HelveticaNeue'">You also add your Strength modifier to your damage roll when attacking with a ranged weapon such as a sling or a longbow.</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'HelveticaNeue'"><span style="font-family: 'Helvetica'"><strong><strong><strong><strong><strong><strong><strong><strong><p style="text-align: center"></p></strong></strong></strong></strong></strong></strong></strong></strong></span></span></span></span></p><p style="text-align: center"><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'HelveticaNeue'"><span style="font-family: 'Helvetica'"><strong><strong><strong><strong><strong><strong><strong><strong></p><p></strong></strong></strong></strong></strong></strong></strong></strong></span></span><span style="font-family: 'Helvetica'"><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><span style="color: #632423"><span style="font-family: 'HelveticaNeue'"><span style="font-size: 18px">Dexterity</span></span></span></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'Helvetica'"><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><span style="color: #632423"><span style="font-family: 'verdana'"><span style="font-size: 12px">Attack Rolls</span></span></span></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'Helvetica'"><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong><span style="font-family: 'HelveticaNeue'">You add your Dexterity modifier to your attack roll when attacking with a ranged weapon, such as a sling or a longbow. You can also add your Dexterity modifier to your attack roll when attacking with a melee weapon that has the finesse property, such as a dagger or a rapier.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'Helvetica'"><span style="font-family: 'HelveticaNeue'"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'Helvetica'"><span style="font-family: 'HelveticaNeue'"><span style="font-family: 'Helvetica'"><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><span style="font-family: 'HelveticaNeue'"><strong><span style="color: #632423"><span style="font-size: 18px">Intelligence</span></span></strong></span></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></span></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'Helvetica'"><span style="font-family: 'HelveticaNeue'"><span style="font-family: 'Helvetica'"><strong><span style="color: #632423"><span style="font-family: 'verdana'"><span style="font-size: 12px">Languages and Tools</span></span></span></strong></span></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'Helvetica'"><span style="font-family: 'HelveticaNeue'"><span style="font-family: 'Helvetica'"></span>You start with an additional number of Languages and/or Tool proficiencies equal to your Intelligence modifier. </span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'Helvetica'"><span style="font-family: 'HelveticaNeue'"> If your Intelligence score later increases, you gain an additional number of Languages and/or Tool proficiencies equal to any modifier increase.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'Helvetica'"><span style="font-family: 'HelveticaNeue'"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'Helvetica'"><span style="font-family: 'HelveticaNeue'"></span></span></span></span><span style="color: #000000"><span style="font-family: 'HelveticaNeue'"><strong><strong><span style="color: #632423"><span style="font-family: 'verdana'"><span style="font-size: 12px">Variant: No Backgrounds</span></span></span></strong></strong></span></span></p><p><span style="color: #000000"><span style="font-family: 'HelveticaNeue'"><strong><strong></strong></strong></span></span><span style="color: #000000"><span style="font-family: 'HelveticaNeue'">You start with 2 languages or Tool proficiencies of your choice, or 1 of each, and an additional number of Languages, Skills, or Tool proficiencies equal to your Intelligence modifier (minimum of 1). </span></span></p><p><span style="color: #000000"><span style="font-family: 'HelveticaNeue'"> If your Intelligence score later increases, you gain an additional number of Languages, Skills, and/or Tool proficiencies equal to any modifier increase.</span></span></p><p><span style="color: #000000"><span style="font-family: 'HelveticaNeue'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'HelveticaNeue'"></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'Helvetica'"><span style="font-family: 'HelveticaNeue'"><span style="font-family: 'Helvetica'"><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><span style="font-family: 'HelveticaNeue'"><strong><span style="color: #632423"><span style="font-size: 18px">Charisma</span></span></strong></span></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></span></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'Helvetica'"><span style="font-family: 'HelveticaNeue'"><span style="font-family: 'Helvetica'"><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><span style="color: #632423"><span style="font-family: 'verdana'"><span style="font-size: 12px">Magic Item Attunement</span></span></span></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></span></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'Helvetica'"><span style="font-family: 'HelveticaNeue'"><span style="font-family: 'Helvetica'"><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong><span style="font-family: 'HelveticaNeue'"><span style="font-size: 12px">You can attune a number of magical items equal to 1 + your Charisma modifier (minimum of 1).</span></span></span></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'Helvetica'"><span style="font-family: 'HelveticaNeue'"><span style="font-family: 'Helvetica'"></span></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'Helvetica'"><span style="font-family: 'HelveticaNeue'"><span style="font-family: 'Helvetica'"></span></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'Helvetica'"><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><span style="color: #632423"><span style="font-family: 'HelveticaNeue'"><span style="font-size: 18px">Saving Throws</span></span></span></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'Helvetica'"><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><span style="color: #632423"><span style="font-family: 'HelveticaNeue'"><span style="font-size: 18px"></span></span><span style="font-family: 'verdana'">Rolling 1 or 20</span></span></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'Helvetica'"><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></span><span style="font-family: 'HelveticaNeue'">If the d20 roll for a saving throw is a 20, the save succeeds regardless of any modifiers or the save DC. </span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'HelveticaNeue'">If the d20 roll for a saving throw is a 1, the save fails regardless of any modifiers or the save DC.</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-size: 18px"></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-size: 18px"></span><span style="font-family: 'Helvetica'"><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><span style="font-family: 'HelveticaNeue'"><strong><span style="font-size: 18px"><span style="color: #632423">The Environment</span></span></strong></span></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'Helvetica'"><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><span style="font-family: 'HelveticaNeue'"><strong><span style="font-size: 18px"><span style="color: #632423"></span></span><span style="font-size: 15px"><span style="color: #632423">Vision and Light</span></span></strong></span></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong><em><strong><strong><strong><em><strong><em><strong><strong><strong><strong><em><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><span style="font-family: 'HelveticaNeue'"><strong><span style="color: #632423"></span></strong></span></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></em></strong></strong></strong></strong></em></strong></em></strong></strong></strong></em></strong></strong></strong></strong></strong></strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'Helvetica'"><strong><strong><strong><strong><strong><strong><em><strong><strong><strong><em><strong><em><strong><strong><strong><strong><em><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><span style="font-family: 'HelveticaNeue'"><strong><span style="color: #632423"></span></strong></span></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></em></strong></strong></strong></strong></em></strong></em></strong></strong></strong></em></strong></strong></strong></strong></strong></strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'Helvetica'"><strong><strong><strong><strong><strong><strong><em><strong><strong><strong><em><strong><em><strong><strong><strong><strong><em><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><span style="font-family: 'HelveticaNeue'"><strong></strong></span></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></em></strong></strong></strong></strong></em></strong></em></strong></strong></strong></em></strong></strong></strong></strong></strong></strong></span><span style="font-family: 'Helvetica'"><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong>Dim light, </strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong>A brilliant moon or starlight might bathe the land in dim light.</span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'Helvetica'"></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong> Darkness </strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong><span style="font-family: 'HelveticaNeue'"><span style="font-size: 12px">Characters can face darkness outdoors on moonless and starless nights,</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'Helvetica'"><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><span style="color: #632423"><span style="font-family: 'verdana'"><span style="font-size: 12px">Darkvision</span></span></span></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'Helvetica'"><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></span><span style="font-family: 'HelveticaNeue'"><span style="font-family: 'Helvetica'"><span style="font-family: 'HelveticaNeue'">A creature with darkvision can see in dim light as if it were bright light and in darkness within a specified range as if it were dim light, <span style="font-size: 12px">so areas of darkness are only lightly obscured as far as that creature is concerned.</span></span></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'HelveticaNeue'"><span style="font-family: 'Helvetica'"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'HelveticaNeue'"><span style="font-family: 'Helvetica'"><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><span style="color: #632423"><span style="font-family: 'verdana'"><span style="font-size: 12px">Lowlight Vision</span></span></span></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'HelveticaNeue'"><span style="font-family: 'Helvetica'"><span style="font-family: 'HelveticaNeue'">A creature with low-light vision can see in dim light as if it were bright light, so areas of dim light are not lightly obscured as far as that creature is concerned.</span></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"><span style="font-family: 'HelveticaNeue'"></span></span></span></p><p><span style="color: #000000"><span style="font-family: inherit"></span></span><span style="color: #000000"><span style="font-family: 'Helvetica'"><span style="font-size: 18px"><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><span style="font-family: 'HelveticaNeue'"><span style="color: #632423">Combat</span> </span></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: 'Helvetica'"></span></span><span style="color: #000000"><span style="font-family: '-webkit-standard'"><span style="font-family: 'Helvetica'"><span style="font-family: inherit"><span style="font-size: 12px">For attacks with melee weapons, use your Strength modifier for attack and damage rolls. A weapon that has the finesse property, such as a rapier, can use your Dexterity modifier for attack rolls instead.</span></span><span style="font-family: inherit"><em><span style="font-size: 12px"></span></em></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: '-webkit-standard'"><span style="font-family: 'Helvetica'"><span style="font-family: inherit"><em><span style="font-size: 12px"></span><em><em><em><em><span style="font-size: 12px"></span></em></em></em></em></em></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: '-webkit-standard'"><span style="font-family: 'Helvetica'"><span style="font-family: inherit"><em><em><em><em><em><span style="font-size: 12px"></span></em></em></em></em></em><span style="font-size: 12px">For attacks with ranged weapons, use your Dexterity modifier for the attack roll and your Strength modifier for the damage roll. A melee weapon that has the thrown property, such as a handaxe, can use your Strength modifier for the attack roll instead. A weapon that has the loading property, such as a light crossbow, does not use your Strength modifier for the damage roll.</span><strong><span style="font-size: 12px"></span></strong></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: '-webkit-standard'"><span style="font-family: 'Helvetica'"><span style="font-family: inherit"><strong><span style="font-size: 12px"></span></strong></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: '-webkit-standard'"><span style="font-family: 'Helvetica'"><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><span style="color: #632423"><span style="font-family: 'HelveticaNeue'"><span style="font-size: 18px">Ranged Attacks</span></span></span></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: '-webkit-standard'"><span style="font-family: 'Helvetica'"><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><span style="color: #632423"><span style="font-family: 'verdana'"><span style="font-size: 12px">Shooting or Throwing into a Melee</span></span></span></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong><em><strong><strong><strong><em><strong><em><strong><strong><strong><strong><em><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><em><strong><strong><strong><strong><strong><strong><em><span style="font-size: 12px"></span></em></strong></strong></strong></strong></strong></strong></em></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></em></strong></strong></strong></strong></em></strong></em></strong></strong></strong></em></strong></strong></strong></strong></strong></strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: '-webkit-standard'"><span style="font-family: 'Helvetica'"><strong><strong><strong><strong><strong><strong><em><strong><strong><strong><em><strong><em><strong><strong><strong><strong><em><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><em><strong><strong><strong><strong><strong><strong><em><span style="font-size: 12px"></span></em></strong></strong></strong></strong></strong></strong></em></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></em></strong></strong></strong></strong></em></strong></em></strong></strong></strong></em></strong></strong></strong></strong></strong></strong><span style="font-size: 12px"><span style="font-family: 'HelveticaNeue'">If you make a ranged attack against a target that is within 5 feet of an ally, the attack roll is made with disadvantage</span></span><span style="font-family: 'HelveticaNeue'"><span style="font-size: 12px">.</span></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: '-webkit-standard'"><span style="font-family: 'Helvetica'"></span></span></span></p><p><span style="color: #000000"><span style="font-family: '-webkit-standard'"><span style="font-family: 'Helvetica'"><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><span style="color: #632423"><span style="font-family: 'HelveticaNeue'"><span style="font-size: 18px">Melee Attacks</span></span></span></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: '-webkit-standard'"><span style="font-family: 'Helvetica'"><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><span style="color: #632423"><span style="font-family: 'verdana'"><span style="font-size: 12px">Opportunity Attacks</span></span></span></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: '-webkit-standard'"><span style="font-family: 'Helvetica'"><span style="font-family: 'HelveticaNeue'">Spellcasting. You can make an opportunity attack when a hostile creature that you can see casts a spell that does not include a melee or ranged spell attack within your reach. If this attack deals damage, the target must succeed on a Constitution saving throw vs. DC 10 or half the damage dealt, whichever number is higher, or the magic fails.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: '-webkit-standard'"><span style="font-family: 'Helvetica'"></span></span></span></p><p><span style="color: #000000"><span style="font-family: '-webkit-standard'"><span style="font-family: 'Helvetica'"><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><span style="color: #632423"><span style="font-family: 'verdana'"><span style="font-size: 12px">Grapple </span></span></span></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: '-webkit-standard'"><span style="font-family: 'Helvetica'"><span style="font-family: 'HelveticaNeue'">A proficient Strength check contested by the target's proficient Strength or Dexterity check (the target chooses the ability to use). </span></span></span></span></p><p><span style="color: #000000"><span style="font-family: '-webkit-standard'"><span style="font-family: 'Helvetica'"></span></span></span></p><p><span style="color: #000000"><span style="font-family: '-webkit-standard'"><span style="font-family: 'Helvetica'"><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><span style="color: #632423"><span style="font-family: 'verdana'"><span style="font-size: 12px">Shove</span></span></span></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: '-webkit-standard'"><span style="font-family: 'Helvetica'"><span style="font-family: 'HelveticaNeue'">A proficient Strength check contested by the target's proficient Strength or Dexterity check (the target chooses the ability to use). </span></span></span></span></p><p><span style="color: #000000"><span style="font-family: '-webkit-standard'"><span style="font-family: 'Helvetica'"></span></span></span></p><p><span style="color: #000000"><span style="font-family: '-webkit-standard'"><span style="font-family: 'Helvetica'"><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><span style="color: #632423"><span style="font-family: 'HelveticaNeue'"><span style="font-size: 18px">Damage and Healing</span></span></span></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: '-webkit-standard'"><span style="font-family: 'Helvetica'"><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><span style="color: #632423"><span style="font-family: 'verdana'"><span style="font-size: 12px">Damage Rolls</span></span></span></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: '-webkit-standard'"><span style="font-family: 'Helvetica'"><span style="font-family: 'HelveticaNeue'">When attacking with a weapon, you add your Strength modifier to the damage.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: '-webkit-standard'"></span></span></p><p><span style="color: #000000"><span style="font-family: '-webkit-standard'"><span style="font-family: 'Helvetica'"><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><span style="color: #632423"><span style="font-family: 'verdana'"><span style="font-size: 12px">Minimum Damage</span></span></span></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: '-webkit-standard'"><span style="font-family: 'Helvetica'"><span style="font-family: 'HelveticaNeue'"><span style="font-size: 12px">A hit always deals at least 1 damage, regardless of any modifiers.</span></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: '-webkit-standard'"></span></span></p><p><span style="color: #000000"><span style="font-family: '-webkit-standard'"><span style="font-family: 'Helvetica'"><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><span style="color: #632423"><span style="font-family: 'verdana'"><span style="font-size: 12px">Critical Hits</span></span></span></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: '-webkit-standard'"><span style="font-family: 'Helvetica'"><span style="font-family: 'HelveticaNeue'">If the attack involves other damage dice, such as from the rogue's Sneak Attack feature, you do not roll those dice twice as well.</span></span><span style="font-family: 'Helvetica'"><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><span style="font-family: 'HelveticaNeue'"></span></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: '-webkit-standard'"><span style="font-family: 'Helvetica'"><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><span style="font-family: 'HelveticaNeue'"></span></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: '-webkit-standard'"><span style="font-family: 'Helvetica'"><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><span style="color: #632423"><span style="font-family: 'verdana'"><span style="font-size: 12px">Dropping to 0 Hit Points/Falling Unconscious </span></span></span></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></span></span></span></p><p><span style="color: #000000"><span style="font-family: '-webkit-standard'"><span style="font-family: 'Helvetica'"><span style="font-family: 'HelveticaNeue'">This unconsciousness ends If you regain any hit points, but you gain 1 level of exhaustion and are incapacitated for 1 minute. You can make a death saving throw at the end of each of your turns. On a successful save, you are no longer incapacitated.</span></span><span style="font-family: inherit"><span style="font-family: 'Helvetica'"><strong><strong><strong><strong><strong><strong><em><strong><strong><strong><em><strong><em><strong><strong><strong><strong><em><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><em><strong><strong><strong><strong><strong><strong><em><strong><strong><strong><strong><em><strong><em><strong><strong><em><strong><strong><strong><strong><strong><strong><em><strong><strong><strong><em><strong><strong><strong><em><strong><em><strong><strong><strong><em><span style="font-family: 'HelveticaNeue'"></span></em></strong></strong></strong></em></strong></em></strong></strong></strong></em></strong></strong></strong></em></strong></strong></strong></strong></strong></strong></em></strong></strong></em></strong></em></strong></strong></strong></strong></em></strong></strong></strong></strong></strong></strong></em></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></em></strong></strong></strong></strong></em></strong></em></strong></strong></strong></em></strong></strong></strong></strong></strong></strong></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: '-webkit-standard'"><span style="font-family: inherit"><span style="font-family: 'Helvetica'"><strong><strong><strong><strong><strong><strong><em><strong><strong><strong><em><strong><em><strong><strong><strong><strong><em><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><em><strong><strong><strong><strong><strong><strong><em><strong><strong><strong><strong><em><strong><em><strong><strong><em><strong><strong><strong><strong><strong><strong><em><strong><strong><strong><em><strong><strong><strong><em><strong><em><strong><strong><strong><em><span style="font-family: 'HelveticaNeue'"></span></em></strong></strong></strong></em></strong></em></strong></strong></strong></em></strong></strong></strong></em></strong></strong></strong></strong></strong></strong></em></strong></strong></em></strong></em></strong></strong></strong></strong></em></strong></strong></strong></strong></strong></strong></em></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></em></strong></strong></strong></strong></em></strong></em></strong></strong></strong></em></strong></strong></strong></strong></strong></strong></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: '-webkit-standard'"><span style="font-family: inherit"><span style="font-family: 'Helvetica'"><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><span style="color: #632423"><span style="font-family: 'verdana'"><span style="font-size: 12px">Knocking a Creature Out</span></span></span></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: '-webkit-standard'"><span style="font-family: inherit"><span style="font-family: 'Helvetica'"><span style="font-family: 'HelveticaNeue'">You must declare this intent before your attack, and the attack roll is made with disadvantage</span>.</span><span style="font-size: 18px"><span style="font-family: 'Helvetica'"></span></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: '-webkit-standard'"><span style="font-family: inherit"><span style="font-size: 18px"><span style="font-family: 'Helvetica'"></span></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: '-webkit-standard'"><span style="font-family: inherit"><span style="font-family: 'Helvetica'"><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><span style="color: #632423"><span style="font-family: 'HelveticaNeue'"><span style="font-size: 18px">Magic Resistance</span></span></span></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: '-webkit-standard'"><span style="font-family: inherit"><span style="font-family: 'Helvetica'">The creature has advantage on saving throws against spells and other magical effects, and any creature making a spell attack against the creature has disadvantage on the attack roll.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: '-webkit-standard'"><span style="font-family: inherit"><span style="font-family: 'Helvetica'"></span></span></span></span></p></blockquote><p></p>
[QUOTE="Mycroft, post: 7643241, member: 7005485"] [COLOR=#000000][FONT='inherit'][FONT=Helvetica][B][FONT=HelveticaNeue][SIZE=6][COLOR=#632423]Using [/COLOR][COLOR=#632423]Ability [/COLOR][COLOR=#632423]Scores[/COLOR] [/SIZE][/FONT][/B][/FONT] [FONT=Helvetica][B][B][COLOR=#632423][FONT=HelveticaNeue][SIZE=5]Proficiency Bonus[/SIZE][/FONT][/COLOR] [/B][/B][/FONT][FONT=HelveticaNeue]Characters and monsters have a proficiency bonus determined by character level/hit dice.[/FONT] [FONT=Helvetica][B][B][B][COLOR=#632423][FONT=HelveticaNeue][SIZE=5]Strength[/SIZE][/FONT][/COLOR][/B][/B][/B][/FONT] [FONT=Helvetica][B][B][B][B][B][COLOR=#632423][FONT=verdana][SIZE=3]Attack Rolls and Damage[/SIZE][/FONT][/COLOR] [/B][/B][/B][/B][/B][/FONT][FONT=HelveticaNeue]You also add your Strength modifier to your damage roll when attacking with a ranged weapon such as a sling or a longbow.[/FONT] [FONT=HelveticaNeue][FONT=Helvetica][B][B][B][B][B][B][B][B][CENTER] [/CENTER] [/B][/B][/B][/B][/B][/B][/B][/B][/FONT][/FONT][FONT=Helvetica][B][B][B][B][B][B][B][B][B][B][B][COLOR=#632423][FONT=HelveticaNeue][SIZE=5]Dexterity[/SIZE][/FONT][/COLOR] [B][B][COLOR=#632423][FONT=verdana][SIZE=3]Attack Rolls[/SIZE][/FONT][/COLOR] [/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][FONT=HelveticaNeue]You add your Dexterity modifier to your attack roll when attacking with a ranged weapon, such as a sling or a longbow. You can also add your Dexterity modifier to your attack roll when attacking with a melee weapon that has the finesse property, such as a dagger or a rapier.[/FONT] [FONT=HelveticaNeue] [FONT=Helvetica][B][B][B][B][B][B][B][B][B][B][B][B][B][B][FONT=HelveticaNeue][B][COLOR=#632423][SIZE=5]Intelligence[/SIZE][/COLOR][/B][/FONT][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/FONT] [FONT=Helvetica][B][COLOR=#632423][FONT=verdana][SIZE=3]Languages and Tools[/SIZE][/FONT][/COLOR][/B] [/FONT]You start with an additional number of Languages and/or Tool proficiencies equal to your Intelligence modifier. If your Intelligence score later increases, you gain an additional number of Languages and/or Tool proficiencies equal to any modifier increase. [/FONT][/FONT][/FONT][/COLOR][COLOR=#000000][FONT=HelveticaNeue][B][B][COLOR=#632423][FONT=verdana][SIZE=3]Variant: No Backgrounds[/SIZE][/FONT][/COLOR] [/B][/B][/FONT][/COLOR][COLOR=#000000][FONT=HelveticaNeue]You start with 2 languages or Tool proficiencies of your choice, or 1 of each, and an additional number of Languages, Skills, or Tool proficiencies equal to your Intelligence modifier (minimum of 1). If your Intelligence score later increases, you gain an additional number of Languages, Skills, and/or Tool proficiencies equal to any modifier increase. [/FONT][/COLOR] [COLOR=#000000][FONT='inherit'][FONT=Helvetica][FONT=HelveticaNeue][FONT=Helvetica][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][FONT=HelveticaNeue][B][COLOR=#632423][SIZE=5]Charisma[/SIZE][/COLOR][/B][/FONT][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B] [B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][COLOR=#632423][FONT=verdana][SIZE=3]Magic Item Attunement[/SIZE][/FONT][/COLOR] [/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][FONT=HelveticaNeue][SIZE=3]You can attune a number of magical items equal to 1 + your Charisma modifier (minimum of 1).[/SIZE][/FONT] [/FONT][/FONT][/FONT] [FONT=Helvetica][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][COLOR=#632423][FONT=HelveticaNeue][SIZE=5]Saving Throws [/SIZE][/FONT][FONT=verdana]Rolling 1 or 20[/FONT][/COLOR] [/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/FONT][FONT=HelveticaNeue]If the d20 roll for a saving throw is a 20, the save succeeds regardless of any modifiers or the save DC. If the d20 roll for a saving throw is a 1, the save fails regardless of any modifiers or the save DC.[/FONT] [SIZE=5] [/SIZE][FONT=Helvetica][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][FONT=HelveticaNeue][B][SIZE=5][COLOR=#632423]The Environment [/COLOR][/SIZE][SIZE=4][COLOR=#632423]Vision and Light[/COLOR][/SIZE][/B][/FONT][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][I][B][B][B][I][B][I][B][B][B][B][I][B][B][B][B][B][B][B][B][B][B][B][FONT=HelveticaNeue][B][COLOR=#632423] [/COLOR] [/B][/FONT][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/I][/B][/B][/B][/B][/I][/B][/I][/B][/B][/B][/I][/B][/B][/B][/B][/B][/B][/FONT][FONT=Helvetica][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B]Dim light, [/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B]A brilliant moon or starlight might bathe the land in dim light. [/FONT] [B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B] Darkness [/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][FONT=HelveticaNeue][SIZE=3]Characters can face darkness outdoors on moonless and starless nights,[/SIZE][/FONT] [FONT=Helvetica][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][COLOR=#632423][FONT=verdana][SIZE=3]Darkvision[/SIZE][/FONT][/COLOR] [/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/FONT][FONT=HelveticaNeue][FONT=Helvetica][FONT=HelveticaNeue]A creature with darkvision can see in dim light as if it were bright light and in darkness within a specified range as if it were dim light, [SIZE=3]so areas of darkness are only lightly obscured as far as that creature is concerned.[/SIZE][/FONT] [/FONT] [FONT=Helvetica][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][COLOR=#632423][FONT=verdana][SIZE=3]Lowlight Vision[/SIZE][/FONT][/COLOR][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/FONT] [FONT=Helvetica][FONT=HelveticaNeue]A creature with low-light vision can see in dim light as if it were bright light, so areas of dim light are not lightly obscured as far as that creature is concerned.[/FONT][/FONT] [/FONT] [/FONT][/COLOR][COLOR=#000000][FONT=Helvetica][SIZE=5][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][FONT=HelveticaNeue][COLOR=#632423]Combat[/COLOR] [/FONT][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/SIZE] [/FONT][/COLOR][COLOR=#000000][FONT=-webkit-standard][FONT=Helvetica][FONT='inherit'][SIZE=3]For attacks with melee weapons, use your Strength modifier for attack and damage rolls. A weapon that has the finesse property, such as a rapier, can use your Dexterity modifier for attack rolls instead.[/SIZE][/FONT][FONT='inherit'][I][SIZE=3] [/SIZE][I][I][I][I][SIZE=3] [/SIZE][/I][/I][/I][/I][/I][SIZE=3]For attacks with ranged weapons, use your Dexterity modifier for the attack roll and your Strength modifier for the damage roll. A melee weapon that has the thrown property, such as a handaxe, can use your Strength modifier for the attack roll instead. A weapon that has the loading property, such as a light crossbow, does not use your Strength modifier for the damage roll.[/SIZE][B][SIZE=3] [/SIZE][/B][/FONT] [B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][COLOR=#632423][FONT=HelveticaNeue][SIZE=5]Ranged Attacks[/SIZE][/FONT][/COLOR][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B] [B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][COLOR=#632423][FONT=verdana][SIZE=3]Shooting or Throwing into a Melee[/SIZE][/FONT][/COLOR][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][I][B][B][B][I][B][I][B][B][B][B][I][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][I][B][B][B][B][B][B][I][SIZE=3] [/SIZE][/I][/B][/B][/B][/B][/B][/B][/I][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/I][/B][/B][/B][/B][/I][/B][/I][/B][/B][/B][/I][/B][/B][/B][/B][/B][/B][SIZE=3][FONT=HelveticaNeue]If you make a ranged attack against a target that is within 5 feet of an ally, the attack roll is made with disadvantage[/FONT][/SIZE][FONT=HelveticaNeue][SIZE=3].[/SIZE][/FONT] [/FONT] [FONT=Helvetica][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][COLOR=#632423][FONT=HelveticaNeue][SIZE=5]Melee Attacks[/SIZE][/FONT][/COLOR][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/FONT] [FONT=Helvetica][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][COLOR=#632423][FONT=verdana][SIZE=3]Opportunity Attacks[/SIZE][/FONT][/COLOR][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B] [FONT=HelveticaNeue]Spellcasting. You can make an opportunity attack when a hostile creature that you can see casts a spell that does not include a melee or ranged spell attack within your reach. If this attack deals damage, the target must succeed on a Constitution saving throw vs. DC 10 or half the damage dealt, whichever number is higher, or the magic fails.[/FONT] [B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][COLOR=#632423][FONT=verdana][SIZE=3]Grapple [/SIZE][/FONT][/COLOR][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B] [FONT=HelveticaNeue]A proficient Strength check contested by the target's proficient Strength or Dexterity check (the target chooses the ability to use). [/FONT] [B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][COLOR=#632423][FONT=verdana][SIZE=3]Shove[/SIZE][/FONT][/COLOR][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B] [FONT=HelveticaNeue]A proficient Strength check contested by the target's proficient Strength or Dexterity check (the target chooses the ability to use). [/FONT] [B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][COLOR=#632423][FONT=HelveticaNeue][SIZE=5]Damage and Healing[/SIZE][/FONT][/COLOR][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/FONT] [FONT=Helvetica][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][COLOR=#632423][FONT=verdana][SIZE=3]Damage Rolls[/SIZE][/FONT][/COLOR][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/FONT] [FONT=Helvetica][FONT=HelveticaNeue]When attacking with a weapon, you add your Strength modifier to the damage.[/FONT][/FONT] [FONT=Helvetica][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][COLOR=#632423][FONT=verdana][SIZE=3]Minimum Damage[/SIZE][/FONT][/COLOR][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/FONT] [FONT=Helvetica][FONT=HelveticaNeue][SIZE=3]A hit always deals at least 1 damage, regardless of any modifiers.[/SIZE][/FONT][/FONT] [FONT=Helvetica][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][COLOR=#632423][FONT=verdana][SIZE=3]Critical Hits[/SIZE][/FONT][/COLOR][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/FONT] [FONT=Helvetica][FONT=HelveticaNeue]If the attack involves other damage dice, such as from the rogue's Sneak Attack feature, you do not roll those dice twice as well.[/FONT][/FONT][FONT=Helvetica][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][FONT=HelveticaNeue] [/FONT][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/FONT] [FONT=Helvetica][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][COLOR=#632423][FONT=verdana][SIZE=3]Dropping to 0 Hit Points/Falling Unconscious [/SIZE][/FONT][/COLOR][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/FONT] [FONT=Helvetica][FONT=HelveticaNeue]This unconsciousness ends If you regain any hit points, but you gain 1 level of exhaustion and are incapacitated for 1 minute. You can make a death saving throw at the end of each of your turns. On a successful save, you are no longer incapacitated.[/FONT][/FONT][FONT='inherit'][FONT=Helvetica][B][B][B][B][B][B][I][B][B][B][I][B][I][B][B][B][B][I][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][I][B][B][B][B][B][B][I][B][B][B][B][I][B][I][B][B][I][B][B][B][B][B][B][I][B][B][B][I][B][B][B][I][B][I][B][B][B][I][FONT=HelveticaNeue] [/FONT][/I][/B][/B][/B][/I][/B][/I][/B][/B][/B][/I][/B][/B][/B][/I][/B][/B][/B][/B][/B][/B][/I][/B][/B][/I][/B][/I][/B][/B][/B][/B][/I][/B][/B][/B][/B][/B][/B][/I][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/I][/B][/B][/B][/B][/I][/B][/I][/B][/B][/B][/I][/B][/B][/B][/B][/B][/B][/FONT] [FONT=Helvetica][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][COLOR=#632423][FONT=verdana][SIZE=3]Knocking a Creature Out[/SIZE][/FONT][/COLOR][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B] [FONT=HelveticaNeue]You must declare this intent before your attack, and the attack roll is made with disadvantage[/FONT].[/FONT][SIZE=5][FONT=Helvetica] [/FONT][/SIZE] [FONT=Helvetica][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][B][COLOR=#632423][FONT=HelveticaNeue][SIZE=5]Magic Resistance[/SIZE][/FONT][/COLOR][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B][/B] The creature has advantage on saving throws against spells and other magical effects, and any creature making a spell attack against the creature has disadvantage on the attack roll. [/FONT][/FONT][/FONT][/COLOR] [/QUOTE]
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