Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Tweaking a Villain
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MoutonRustique" data-source="post: 7551440" data-attributes="member: 22362"><p>Yeah, no, I get it - similarity is unavoidable at some points, but when there's a choice, let's not.</p><p></p><p>So perhaps, flip the concept - he was a caster, now he has a very powerful body! This also sets up nicely the following encounter(s) : he was a caster, he got a strong body - but was confused and disoriented (no "spells"), but now! <em>now</em> he's the whole package! Dun, dun, duuunnn... !</p><p></p><p>I'm thinking about a fear-based roar that pushes : something like the ghost visage power that also deals thunder damage. Something BIG - like : close burst 2, push 5(!) and dazed AND PRONE (mouhahah), high damage, 1/2 on miss and push 3. Recharge on bloodied - or even better, triggers for free on bloodied!</p><p></p><p>Couple this with a 2 target melee claw that deals strong damage and knocks the target prone that can used when charging. (This is in addition to the healing surge curse! - or give the curse to the "roar"?) - if you'd rather not have it knock prone all the time, steal a mechanic from 13thAge : knocks prone on even attack rolls.</p><p></p><p>AND, give it a Canoloth tongue attack : (minor action) range 5, target Fortitude, low-ish damage, pull 5 to an adjacent square.</p><p></p><p><strong>Base idea</strong></p><p>Let the melee close, and the range be at ease because it's just the one dude - swarm it, everything should be fine!</p><p></p><p>Use the fear and thunder and push them out of the way.</p><p>Action Point!</p><p>Charge the back row and rip 'em up!</p><p>Use ghoul mega-tongue to pull in a rogue or tasty treat that's not to far.</p><p></p><p>Rip and shred as much as possible.</p><p>Melee comes back in... taking damage, taking damage, not so fun...</p><p>Bloodied!</p><p>Mouhahah - Hey Wizard! It's your old buddy : CLAWS TO THE FACE!</p><p></p><p>Melee are looking to come back in... run away! Run away! Like brave Sir Robin!</p><p></p><p>(Perhaps have <em>A</em> spell from his old incarnation that allows him to incapacitate the melee enough for him to run away - if necessary.)</p></blockquote><p></p>
[QUOTE="MoutonRustique, post: 7551440, member: 22362"] Yeah, no, I get it - similarity is unavoidable at some points, but when there's a choice, let's not. So perhaps, flip the concept - he was a caster, now he has a very powerful body! This also sets up nicely the following encounter(s) : he was a caster, he got a strong body - but was confused and disoriented (no "spells"), but now! [I]now[/I] he's the whole package! Dun, dun, duuunnn... ! I'm thinking about a fear-based roar that pushes : something like the ghost visage power that also deals thunder damage. Something BIG - like : close burst 2, push 5(!) and dazed AND PRONE (mouhahah), high damage, 1/2 on miss and push 3. Recharge on bloodied - or even better, triggers for free on bloodied! Couple this with a 2 target melee claw that deals strong damage and knocks the target prone that can used when charging. (This is in addition to the healing surge curse! - or give the curse to the "roar"?) - if you'd rather not have it knock prone all the time, steal a mechanic from 13thAge : knocks prone on even attack rolls. AND, give it a Canoloth tongue attack : (minor action) range 5, target Fortitude, low-ish damage, pull 5 to an adjacent square. [B]Base idea[/B] Let the melee close, and the range be at ease because it's just the one dude - swarm it, everything should be fine! Use the fear and thunder and push them out of the way. Action Point! Charge the back row and rip 'em up! Use ghoul mega-tongue to pull in a rogue or tasty treat that's not to far. Rip and shred as much as possible. Melee comes back in... taking damage, taking damage, not so fun... Bloodied! Mouhahah - Hey Wizard! It's your old buddy : CLAWS TO THE FACE! Melee are looking to come back in... run away! Run away! Like brave Sir Robin! (Perhaps have [I]A[/I] spell from his old incarnation that allows him to incapacitate the melee enough for him to run away - if necessary.) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Tweaking a Villain
Top