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Tweaking a villain?
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<blockquote data-quote="Adrienne" data-source="post: 1543799" data-attributes="member: 12556"><p>If you're one of my players, shoo! Shoo!</p><p></p><p>So, I'm running a D&D game which is mostly centered around fighting and loot gathering, with moderate amounts of RP face time mixed in. The game was originally a 3.5 conversion of the old Temple of Elemental Evil, but has diverged from that game plan as I grew tired of the straight dungeon crawl. The group is still centered around Hommlet and Nulb, the two villages in the original adventure, but they've been fighting evil in the forest rather than in the dungeon. </p><p></p><p>To make a longish story short, I'm about to put an evil priest and his demon helper in charge of Nulb, posing as the new legitimate lords of the area. The plan is for them to use the PCs to strike at their factional enemies, but the PCs will eventually (I hope) discover the ruse and come after them. My current plan is to make the priest a cleric with a couple of Thaumaturgist levels (Clr 7 / Th 2), and his assistant is a succubus.</p><p></p><p>That's where I'm looking for some help--the succubus is only CR 7, and I'm worried that she won't provide a credible threat or good support for the priest by the time the PCs figure out what's going on. (They're currently 6th and 7th level.) The MM indicates that advancement for the succubus goes by increased hit dice, but that seems a little bland. I was thinking of putting a couple of class levels on her instead, maybe rogue or bard. I glaned over the Fiend of Corruption prestige class in the Fiend Folio, but it actually seemed too redundant to be useful. So, I'm curious what the devious folks on EN World might do with a succubus who needed a raise of two or three in her CR.</p><p></p><p></p><p>Thanks,</p><p>Adrienne</p></blockquote><p></p>
[QUOTE="Adrienne, post: 1543799, member: 12556"] If you're one of my players, shoo! Shoo! So, I'm running a D&D game which is mostly centered around fighting and loot gathering, with moderate amounts of RP face time mixed in. The game was originally a 3.5 conversion of the old Temple of Elemental Evil, but has diverged from that game plan as I grew tired of the straight dungeon crawl. The group is still centered around Hommlet and Nulb, the two villages in the original adventure, but they've been fighting evil in the forest rather than in the dungeon. To make a longish story short, I'm about to put an evil priest and his demon helper in charge of Nulb, posing as the new legitimate lords of the area. The plan is for them to use the PCs to strike at their factional enemies, but the PCs will eventually (I hope) discover the ruse and come after them. My current plan is to make the priest a cleric with a couple of Thaumaturgist levels (Clr 7 / Th 2), and his assistant is a succubus. That's where I'm looking for some help--the succubus is only CR 7, and I'm worried that she won't provide a credible threat or good support for the priest by the time the PCs figure out what's going on. (They're currently 6th and 7th level.) The MM indicates that advancement for the succubus goes by increased hit dice, but that seems a little bland. I was thinking of putting a couple of class levels on her instead, maybe rogue or bard. I glaned over the Fiend of Corruption prestige class in the Fiend Folio, but it actually seemed too redundant to be useful. So, I'm curious what the devious folks on EN World might do with a succubus who needed a raise of two or three in her CR. Thanks, Adrienne [/QUOTE]
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