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<blockquote data-quote="WarpedAcorn" data-source="post: 7021781" data-attributes="member: 6819400"><p>The DM running the home game I play in let us tweak characters once we hit level 2. Its the point where I switched from a Paladin to a Fighter/Cleric due to the Paladin nature causing an issue with one of the new players who had an Assassin. He offered the tweak for the same reason you mentioned, none of us were super familiar with 5th Edition.</p><p></p><p>With my own game that I run, I have allowed small respecs when the players have asked. For instance, the Eldritch Knight asked me if he could swap his Fighting Style because he wasn't getting a lot of mileage from Protection and regretted choosing it, so I let him swap that. The Sorcerer also changed a few spells out after learning how they actually worked. Those minor tweaks I don't have an issue with.</p><p></p><p>It hasn't directly come up, but one of the players has mentioned that he would like to try out different builds. After my current campaign ends, I am looking to try something different and actually allow this to happen. Swapping characters out really doesn't affect the game much unless you are running games based on specific player backstories. But even then those can be put on hold. Will it hurt the game that Dave the Barbarian brings in a Bard the next game? Not really, the Barbarian got sick and had to wait at the village for his fever to break, but this wandering minstrel heard of your epic quest and wanted to chronicle the adventure for his next ballad. </p><p></p><p>Personally, the only restrictions I would enact involve keeping things peaceful and fun at the table. If someone wants to tweak something minor about their character, no problem. If they want to tweak something major like their archetype...maybe we can work that into the game somehow. If they want to create a new character, then I typically put them 1 level lower than the rest of the group's average level, and of course do not let them transfer wealth from their old character to the new one. </p><p></p><p>As the DM I think its our job to keep things fun for everyone. So long as someone tweaking or changing their character isn't disruptive or causing problems at the table, it should not be a difficult thing for the DM to overcome.</p></blockquote><p></p>
[QUOTE="WarpedAcorn, post: 7021781, member: 6819400"] The DM running the home game I play in let us tweak characters once we hit level 2. Its the point where I switched from a Paladin to a Fighter/Cleric due to the Paladin nature causing an issue with one of the new players who had an Assassin. He offered the tweak for the same reason you mentioned, none of us were super familiar with 5th Edition. With my own game that I run, I have allowed small respecs when the players have asked. For instance, the Eldritch Knight asked me if he could swap his Fighting Style because he wasn't getting a lot of mileage from Protection and regretted choosing it, so I let him swap that. The Sorcerer also changed a few spells out after learning how they actually worked. Those minor tweaks I don't have an issue with. It hasn't directly come up, but one of the players has mentioned that he would like to try out different builds. After my current campaign ends, I am looking to try something different and actually allow this to happen. Swapping characters out really doesn't affect the game much unless you are running games based on specific player backstories. But even then those can be put on hold. Will it hurt the game that Dave the Barbarian brings in a Bard the next game? Not really, the Barbarian got sick and had to wait at the village for his fever to break, but this wandering minstrel heard of your epic quest and wanted to chronicle the adventure for his next ballad. Personally, the only restrictions I would enact involve keeping things peaceful and fun at the table. If someone wants to tweak something minor about their character, no problem. If they want to tweak something major like their archetype...maybe we can work that into the game somehow. If they want to create a new character, then I typically put them 1 level lower than the rest of the group's average level, and of course do not let them transfer wealth from their old character to the new one. As the DM I think its our job to keep things fun for everyone. So long as someone tweaking or changing their character isn't disruptive or causing problems at the table, it should not be a difficult thing for the DM to overcome. [/QUOTE]
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