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General Tabletop Discussion
*Dungeons & Dragons
Tweaking the Star Wars Saga Edition Skill System
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<blockquote data-quote="Oversquid" data-source="post: 6144073" data-attributes="member: 6684394"><p>To answer your first question, there are 5 classes that are loosely defined, and each class gets a certain number of skills + Intelligence Modifier in skills that can be trained. So a Soldier starts out with an initial 3 skills + Intelligence Modifier. Once trained, you gain a +5 bonus to that skill. </p><p></p><p>Then you leave that skill alone for the most part, and let leveling up improve the skills (unless you want to take the Skill Focus feat, or some other feat that expands on another skill). But if you want another skill, you take the Skill Training feat, and it allows you to take up yet another skill and be trained in it instantly.</p><p></p><p>Typically, the highest DC you'll find is a DC of 30 to 35, though 40 can happen as well. There's a lot of numbers flying about, but for the most part, skills only go up via leveling, training, or Skill Focus.</p><p></p><p>My only concern with your suggestion is that Skill Focus might end up becoming dwarfed, while training is the primary way of getting those skills up to high levels, such that with training, you'll get a +2 bonus to all skills every 2 levels, totalling at a +20 bonus, while Skill Focus only grants +3, making the total +23. Yes, +3 is something, but compared to 20, it might not be a worthwhile feat anymore.</p><p></p><p>If I didn't interpret your suggestion correctly, feel free to correct me. But nonetheless, thanks for it!</p></blockquote><p></p>
[QUOTE="Oversquid, post: 6144073, member: 6684394"] To answer your first question, there are 5 classes that are loosely defined, and each class gets a certain number of skills + Intelligence Modifier in skills that can be trained. So a Soldier starts out with an initial 3 skills + Intelligence Modifier. Once trained, you gain a +5 bonus to that skill. Then you leave that skill alone for the most part, and let leveling up improve the skills (unless you want to take the Skill Focus feat, or some other feat that expands on another skill). But if you want another skill, you take the Skill Training feat, and it allows you to take up yet another skill and be trained in it instantly. Typically, the highest DC you'll find is a DC of 30 to 35, though 40 can happen as well. There's a lot of numbers flying about, but for the most part, skills only go up via leveling, training, or Skill Focus. My only concern with your suggestion is that Skill Focus might end up becoming dwarfed, while training is the primary way of getting those skills up to high levels, such that with training, you'll get a +2 bonus to all skills every 2 levels, totalling at a +20 bonus, while Skill Focus only grants +3, making the total +23. Yes, +3 is something, but compared to 20, it might not be a worthwhile feat anymore. If I didn't interpret your suggestion correctly, feel free to correct me. But nonetheless, thanks for it! [/QUOTE]
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