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*Dungeons & Dragons
Twelve actions for an even fresher 6th edition, or for an ultra-basic retooling of 5e
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<blockquote data-quote="Polyhedral_Columbia" data-source="post: 6653391" data-attributes="member: 55445"><p>Yes, I hadn't thought of also offering a book which packs in a whole bunch of different Campaign Models, each with a Mini-Excursion. Sweet.</p><p></p><p>I agree with, and am edified by most of your feedback.</p><p></p><p></p><p></p><p>My experience exactly. That's what I'm trying to say.</p><p></p><p></p><p></p><p>Well, Green Ronin is hoping to offer its renewed Blue Rose setting in two different rules systems: its own Fantasy AGE house system and FATE, another company's system. And GR has offered Freeport in several different systems (3E, True20, Pathfinder, Savage Worlds, FATE), some of which are owned by other companies. There are probably several other examples. Theoretically this is "competing with themselves", but another way of looking at it, is as a synergistic penetration into various cultural communities, to the benefit of both. It's kind of like making a novel available in different formats (Kindle, Large Print, Audiobook) and also translating it into different languages.</p><p></p><p>Those companies which made D&D-Compatible excursions, would be tapping into a the large player network / customer base of the D&D cultural community. Since the Excursion would be free to include a "to-and-from" conversion guide, along with a product catalog, this could be a boon for any game company. There'd be a certain number of D&D players who purchase the "Excursion to Golarion" (by Paizo) or the "Excursion to Middle-earth" (by Crucible 7), and then decide to purchase PF Golarion sourcebooks and The One Ring sourcebooks for use in their D&D game. </p><p></p><p>And to reiterate Hasbro's gain: Unlike the 3e-era OGL, but like the Pathfinder Compatible license, none of these Third Party Excursions would be allowed to be standalone. (E.g. the new SRD could not be used to publish something like the 3e-era Conan RPG- or MnM-style standalone d20-based games.) They'd all have to refer back to the Core Rules, thereby fueling Hasbro sales. And it would grow the D&D cultural community, instead of fracturing it in a neverending, mercantile, dog-eat-dog, edition war.</p></blockquote><p></p>
[QUOTE="Polyhedral_Columbia, post: 6653391, member: 55445"] Yes, I hadn't thought of also offering a book which packs in a whole bunch of different Campaign Models, each with a Mini-Excursion. Sweet. I agree with, and am edified by most of your feedback. My experience exactly. That's what I'm trying to say. Well, Green Ronin is hoping to offer its renewed Blue Rose setting in two different rules systems: its own Fantasy AGE house system and FATE, another company's system. And GR has offered Freeport in several different systems (3E, True20, Pathfinder, Savage Worlds, FATE), some of which are owned by other companies. There are probably several other examples. Theoretically this is "competing with themselves", but another way of looking at it, is as a synergistic penetration into various cultural communities, to the benefit of both. It's kind of like making a novel available in different formats (Kindle, Large Print, Audiobook) and also translating it into different languages. Those companies which made D&D-Compatible excursions, would be tapping into a the large player network / customer base of the D&D cultural community. Since the Excursion would be free to include a "to-and-from" conversion guide, along with a product catalog, this could be a boon for any game company. There'd be a certain number of D&D players who purchase the "Excursion to Golarion" (by Paizo) or the "Excursion to Middle-earth" (by Crucible 7), and then decide to purchase PF Golarion sourcebooks and The One Ring sourcebooks for use in their D&D game. And to reiterate Hasbro's gain: Unlike the 3e-era OGL, but like the Pathfinder Compatible license, none of these Third Party Excursions would be allowed to be standalone. (E.g. the new SRD could not be used to publish something like the 3e-era Conan RPG- or MnM-style standalone d20-based games.) They'd all have to refer back to the Core Rules, thereby fueling Hasbro sales. And it would grow the D&D cultural community, instead of fracturing it in a neverending, mercantile, dog-eat-dog, edition war. [/QUOTE]
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Twelve actions for an even fresher 6th edition, or for an ultra-basic retooling of 5e
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