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Twenty plus one
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<blockquote data-quote="Lanefan" data-source="post: 4031448" data-attributes="member: 29398"><p>What's amusing to me about this 20 + 1 set-up for deities is that it reflects exactly what I dreamed up for my homebrew cosmology - (16 + 4 = ) 20 + 1 - only for different reasons.</p><p></p><p>Instead of each deity having its own specific spheres of influence, however, mine is built along 3 dualities - law-chaos, good-evil (so, 8 alignments ignoring true neutral), and male-female, giving 16 deities - a surprising number of whom are also in the projected 4e list given above. Then, there's 4 uber-deities; a male and female good and evil, who outrank the other 16. The remaining '1' represents true neutrality, and depending on one's outlook can be any "rank" in relation to the others.</p><p></p><p>All other deities are merely aspects and disguises of the 21; thus Tymora, for example, is simply an aspect of Luthien - the FemCN. 99.9999% of all Tymora followers/Clerics do not know this, however.</p><p></p><p>As presented, the 4e deities bear a striking systemic resemblance to the deity structure from Weis and Hickman's "Rose of the Prophet" series, to the point where I wonder if the 4e designers used this as a jumping-off point in design.</p><p></p><p>Lanefan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 4031448, member: 29398"] What's amusing to me about this 20 + 1 set-up for deities is that it reflects exactly what I dreamed up for my homebrew cosmology - (16 + 4 = ) 20 + 1 - only for different reasons. Instead of each deity having its own specific spheres of influence, however, mine is built along 3 dualities - law-chaos, good-evil (so, 8 alignments ignoring true neutral), and male-female, giving 16 deities - a surprising number of whom are also in the projected 4e list given above. Then, there's 4 uber-deities; a male and female good and evil, who outrank the other 16. The remaining '1' represents true neutrality, and depending on one's outlook can be any "rank" in relation to the others. All other deities are merely aspects and disguises of the 21; thus Tymora, for example, is simply an aspect of Luthien - the FemCN. 99.9999% of all Tymora followers/Clerics do not know this, however. As presented, the 4e deities bear a striking systemic resemblance to the deity structure from Weis and Hickman's "Rose of the Prophet" series, to the point where I wonder if the 4e designers used this as a jumping-off point in design. Lanefan [/QUOTE]
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