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<blockquote data-quote="pukunui" data-source="post: 4049132" data-attributes="member: 54629"><p>Yes, that's true. I forgot about him. He's even named after a real holier-than-thou old school medieval Christian! Take that, Pelor! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>I can't read the game designers' thoughts so I don't know if you're right or not. All I know is that they have created a "back to basics" style of pantheon, where every deity that appears in the PHB will have some appeal to an adventuring cleric. If the DM and/or the players want to have deities of things that don't inspire adventuring, then they can add them in themselves ... they simply don't need to be in the PHB.</p><p></p><p>I don't find it odd at all.</p><p></p><p>Sure it did. Every deity listed in the 3.5 PHB is a deity whose clerics will have reason to go adventuring. The Greyhawk deities of things like doorways and agriculture aren't in the PHB. They can only be found in either the <em>LGG</em> or <em>Complete Divine</em>. I think you might find, therefore, that some of the campaign settings will still have these "non-adventuring cleric producing" deities in their pantheons, but the core pantheon, which is what appears in the PHB, will not ... and it's really not anything new at all.</p><p></p><p>True. Demeter was also the goddess of fertility, the life cycle, and a bunch of other things. Apollo was also the god of archery, arts & culture, etc etc. Real world pantheistic deities tend to be very complicated creatures. It's probably for the better that d&d deities don't match their real world counterparts too closely ... or else, once again, no one will want to play a cleric. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Aww, be fair. Some people do.</p></blockquote><p></p>
[QUOTE="pukunui, post: 4049132, member: 54629"] Yes, that's true. I forgot about him. He's even named after a real holier-than-thou old school medieval Christian! Take that, Pelor! ;) I can't read the game designers' thoughts so I don't know if you're right or not. All I know is that they have created a "back to basics" style of pantheon, where every deity that appears in the PHB will have some appeal to an adventuring cleric. If the DM and/or the players want to have deities of things that don't inspire adventuring, then they can add them in themselves ... they simply don't need to be in the PHB. I don't find it odd at all. Sure it did. Every deity listed in the 3.5 PHB is a deity whose clerics will have reason to go adventuring. The Greyhawk deities of things like doorways and agriculture aren't in the PHB. They can only be found in either the [i]LGG[/i] or [i]Complete Divine[/i]. I think you might find, therefore, that some of the campaign settings will still have these "non-adventuring cleric producing" deities in their pantheons, but the core pantheon, which is what appears in the PHB, will not ... and it's really not anything new at all. True. Demeter was also the goddess of fertility, the life cycle, and a bunch of other things. Apollo was also the god of archery, arts & culture, etc etc. Real world pantheistic deities tend to be very complicated creatures. It's probably for the better that d&d deities don't match their real world counterparts too closely ... or else, once again, no one will want to play a cleric. ;) Aww, be fair. Some people do. [/QUOTE]
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