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Twilight Cleric, a play report (DM's perspective)
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<blockquote data-quote="Flamestrike" data-source="post: 8254641" data-attributes="member: 6788736"><p>What input do other support classes have? Paladins just have a save aura. Bards just use bonus actions to toss out inspiration.</p><p></p><p>And why only one spell for the encounter? A 6th level War Cleric can grant +10 to his allies attacks 2/ short rest, while having Bless running on a party he's previously cast Aid on to buff. After the battle he can bring any allies who died back to life, heal them and remove conditions from them.</p><p></p><p>That doesn't exactly fit my definition of 'poor support character'.</p><p></p><p>Second level lasts for a maximum of 5.33 encounters of CR 2, or half of an adventuring day. Your average 1st level party hits 3rd level after two adventuring days max.</p><p></p><p>It's not exactly fair to look at 2nd level PCs as an example of what a class can do. They dont come into their own till 5th onwards.</p></blockquote><p></p>
[QUOTE="Flamestrike, post: 8254641, member: 6788736"] What input do other support classes have? Paladins just have a save aura. Bards just use bonus actions to toss out inspiration. And why only one spell for the encounter? A 6th level War Cleric can grant +10 to his allies attacks 2/ short rest, while having Bless running on a party he's previously cast Aid on to buff. After the battle he can bring any allies who died back to life, heal them and remove conditions from them. That doesn't exactly fit my definition of 'poor support character'. Second level lasts for a maximum of 5.33 encounters of CR 2, or half of an adventuring day. Your average 1st level party hits 3rd level after two adventuring days max. It's not exactly fair to look at 2nd level PCs as an example of what a class can do. They dont come into their own till 5th onwards. [/QUOTE]
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