Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Story Hour
Twin Empires
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Khristos" data-source="post: 1570385" data-attributes="member: 19739"><p>My world works on the aspect of there being 3 prime material worlds that overlap one another. </p><p></p><p> Shehaqim- the Prime of Law was the domain of a long lived and orderly race known as the Elohoim. During the Celestine rebellion this land was ravaged as the Elohoim fought a war that somewhat mirrored the War in Celestia.</p><p></p><p> Arcadia- Was the domain of the Mor-Danu. While they and the Sidhe that served them fought off the Elder Ones. The land itself was left poisoned with shadow and slowly darkened.</p><p></p><p> Heled- The being known only as the Maker and the Mor-Danu created this land together. The land itself corresponds the Shehaqim and Arcadia (the three primes overlap each other). As the Mor-Danu were already weakened by war they needed to slumber after creating this world. To allow easy access for moving the Children of the Mor-Danu (Sidhe, Fey, Gnomes) several hidden planar gates were made.</p><p></p><p>The Maker- This being tapped into the source using its power to effect namings upon things. Rumoured to be the most powerful of the Elder Ones He founded his own dominion beyond the Great Abyss and Pandemonium (birth place of the Elder Ones). Thus it was he that ordered things. After the Archon rebellion was settled and the rebels were cast into the Nine infernal Dominions of Arka to serve as a buffer against the Demon Lords. He began a great descent and battled Elder One after Elder One naming each that he could. As he descended his power waned as he called upon the Source to name where he went and those he had defeated. After awhile in the Abyss his power began to wane considerably (which is why the deeper one travels the more chaotic and frenzied it becomes) Finally as many of the greatest of the Elder Ones surrounded him in the Primodial Chaos of Pandemonium he caused a great barrier to seal himself and them beyond the reach of Calling</p><p></p><p>The Mor-Danu- When they awoke they discovered they had been bound within the order of the Maker and thus were of roughly the same power as the 16 Great Archons (7 Celestial and 9 Infernal) . They are prone to slumber as they are trapped in dying Arcadia. They curse the Maker for his treachery against them but still struggle to lend aid to their creations that reside within Heled.</p><p></p><p>Elves and Dwarves- Elves were the creation of the Sidhe who wished to test the limits of power after the Descent. Dwarves were created by the Maker to serve as custodians of Heled and act as a foci for Order. Thus since Dwarves represent law and the Elves are borne of chaos they often have "disagreements" </p><p></p><p>The Rule- Heled is a mortal world where the immortal come to visit. The Maker to prevent immortal rule has set the Rule. This rule is that any immortal may stay for a year and a day within Heled and then may not return for Two Years and a day. Willful disregard strips the immortal of its immortality. Granted some races are extremely long lived and this may not seem much of a punishment unless you were immortal and now knew that you would die in 4,000 years. Also Immortals must be called to Heled and "bound" to a mortal creature. Immortals who are called are also subject to death.</p><p>Of course as with so many things of the Maker the finished products are never perfect (such is the nature of Chaos to allow for randomness). Named Elder Ones, Archons, Mor-Danu, and Ascended gods all seek to bend the reality and the rule.</p></blockquote><p></p>
[QUOTE="Khristos, post: 1570385, member: 19739"] My world works on the aspect of there being 3 prime material worlds that overlap one another. Shehaqim- the Prime of Law was the domain of a long lived and orderly race known as the Elohoim. During the Celestine rebellion this land was ravaged as the Elohoim fought a war that somewhat mirrored the War in Celestia. Arcadia- Was the domain of the Mor-Danu. While they and the Sidhe that served them fought off the Elder Ones. The land itself was left poisoned with shadow and slowly darkened. Heled- The being known only as the Maker and the Mor-Danu created this land together. The land itself corresponds the Shehaqim and Arcadia (the three primes overlap each other). As the Mor-Danu were already weakened by war they needed to slumber after creating this world. To allow easy access for moving the Children of the Mor-Danu (Sidhe, Fey, Gnomes) several hidden planar gates were made. The Maker- This being tapped into the source using its power to effect namings upon things. Rumoured to be the most powerful of the Elder Ones He founded his own dominion beyond the Great Abyss and Pandemonium (birth place of the Elder Ones). Thus it was he that ordered things. After the Archon rebellion was settled and the rebels were cast into the Nine infernal Dominions of Arka to serve as a buffer against the Demon Lords. He began a great descent and battled Elder One after Elder One naming each that he could. As he descended his power waned as he called upon the Source to name where he went and those he had defeated. After awhile in the Abyss his power began to wane considerably (which is why the deeper one travels the more chaotic and frenzied it becomes) Finally as many of the greatest of the Elder Ones surrounded him in the Primodial Chaos of Pandemonium he caused a great barrier to seal himself and them beyond the reach of Calling The Mor-Danu- When they awoke they discovered they had been bound within the order of the Maker and thus were of roughly the same power as the 16 Great Archons (7 Celestial and 9 Infernal) . They are prone to slumber as they are trapped in dying Arcadia. They curse the Maker for his treachery against them but still struggle to lend aid to their creations that reside within Heled. Elves and Dwarves- Elves were the creation of the Sidhe who wished to test the limits of power after the Descent. Dwarves were created by the Maker to serve as custodians of Heled and act as a foci for Order. Thus since Dwarves represent law and the Elves are borne of chaos they often have "disagreements" The Rule- Heled is a mortal world where the immortal come to visit. The Maker to prevent immortal rule has set the Rule. This rule is that any immortal may stay for a year and a day within Heled and then may not return for Two Years and a day. Willful disregard strips the immortal of its immortality. Granted some races are extremely long lived and this may not seem much of a punishment unless you were immortal and now knew that you would die in 4,000 years. Also Immortals must be called to Heled and "bound" to a mortal creature. Immortals who are called are also subject to death. Of course as with so many things of the Maker the finished products are never perfect (such is the nature of Chaos to allow for randomness). Named Elder Ones, Archons, Mor-Danu, and Ascended gods all seek to bend the reality and the rule. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
Twin Empires
Top