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Twin Peeks: Races of Faerun and Arms & Equipment Guide
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<blockquote data-quote="Kae'Yoss" data-source="post: 753355" data-attributes="member: 4134"><p>It's a FR book, after all. </p><p></p><p>On the pro, these info would make the book useful for non-FR games, and it is one of the more rules-heavy books, at least it looks so: It's got new sub-races with stat-blocks, racial feats (never mind the regional prerequisite, they can be changed to suit other campaigns, or be thrown out of the window altogether, in many cases anyway), PrC's (they're adapted to the Realms, but even the splat books, which are "neutral", have Grayhawk-Flavored Stuff like Fist of Hextor, and Temple-Raider of Olidammara, which can be adapted - in the Realms, they would be of Bane and Mask, for example) and equipment. Also, you needn't use both books for the racial stuff: FRCS for the stat adjustments, RoF for other things. And MaoF had the FRCS spells in the lists, too.</p><p></p><p>On the con, the book will contain quite a bit stuff that cannot be used outside the realms, at least without tweak: The part about the Chondathan humans for example, the regional preferences of arctic dwarves or the deity choices of the races and peoples in the book. Also, the accumulated stat blocks for those races would amount to two whole pages or more, and putting them in would mean that other stuff went out. So IMO better stay with the modular nature of campaign accessories than have redundant info and less content.</p></blockquote><p></p>
[QUOTE="Kae'Yoss, post: 753355, member: 4134"] It's a FR book, after all. On the pro, these info would make the book useful for non-FR games, and it is one of the more rules-heavy books, at least it looks so: It's got new sub-races with stat-blocks, racial feats (never mind the regional prerequisite, they can be changed to suit other campaigns, or be thrown out of the window altogether, in many cases anyway), PrC's (they're adapted to the Realms, but even the splat books, which are "neutral", have Grayhawk-Flavored Stuff like Fist of Hextor, and Temple-Raider of Olidammara, which can be adapted - in the Realms, they would be of Bane and Mask, for example) and equipment. Also, you needn't use both books for the racial stuff: FRCS for the stat adjustments, RoF for other things. And MaoF had the FRCS spells in the lists, too. On the con, the book will contain quite a bit stuff that cannot be used outside the realms, at least without tweak: The part about the Chondathan humans for example, the regional preferences of arctic dwarves or the deity choices of the races and peoples in the book. Also, the accumulated stat blocks for those races would amount to two whole pages or more, and putting them in would mean that other stuff went out. So IMO better stay with the modular nature of campaign accessories than have redundant info and less content. [/QUOTE]
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