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Twin-Strike Avenger?
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<blockquote data-quote="ghearus" data-source="post: 4764463" data-attributes="member: 59105"><p>Hmm.. </p><p>+15 to hit with 4+9 + 3d12+1d10+1d6 on a crit is not bad (18-65 on a crit)</p><p></p><p>but </p><p></p><p>I got</p><p>+15, 4+3, +3d6+24+1d10(maxed Sneak off of wraith blade on crit) which is 35-59 damage on a crit</p><p></p><p>The potential 6 more damage per round doesn't really offset the obscene minimum damage on a crit, and then at level 12 you can snag 2-weapon opening for more cheese <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Also, didn't realize until just now you can retrain heroic feat slots to paragon feats! very cool <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Here is the level 11 build:</p><p></p><p>====== Created Using Wizards of the Coast D&DI Character Builder ======</p><p>Varek the Hunter, level 11</p><p>Half-Elf, Avenger, Daggermaster</p><p>Build: Pursuing Avenger</p><p>Avenger's Censure: Censure of Pursuit</p><p>Background: Cormyr (General)</p><p></p><p>FINAL ABILITY SCORES</p><p>Str 18, Con 13, Dex 15, Int 11, Wis 19, Cha 11.</p><p></p><p>Starting Ability Scores</p><p>Str 15, Con 10, Dex 13, Int 10, Wis 17, Cha 8.</p><p></p><p></p><p>AC: 25 Fort: 22 Reflex: 21 Will: 22</p><p>HP: 87 Surges: 8 Surge Value: 21</p><p></p><p>TRAINED SKILLS</p><p>Religion, Stealth, Athletics, Perception, Thievery.</p><p></p><p>FEATS</p><p>1: Sneak of Shadows</p><p>2: Improved Armor of Faith</p><p>4: Two-Weapon Fighting</p><p>6: Swift Blade Style (retrained to Devastating Critical at Level 11)</p><p>8: Two-Weapon Defense</p><p>10: Weapon Expertise (Light Blade)</p><p>11: Versatile Master</p><p></p><p>POWERS</p><p>1, At-Will: Bond of Pursuit</p><p>1, At-Will: Overwhelming Strike</p><p>1, At-Will: Twin Strike</p><p>1, Encounter: Angelic Alacrity</p><p>1, Daily: Aspect of Might</p><p>2, Utility: Refocus Enmity</p><p>3, Encounter: Deflecting Thunder</p><p>5, Daily: Executioner's Cloak</p><p>6, Utility: Aspect of Agility</p><p>7, Encounter: Blade Step</p><p>9, Daily: Enduring Strike</p><p>10, Utility: River of Life</p><p></p><p>ITEMS</p><p>Wraithblade Dagger +2 (2), Iron Armbands of Power (heroic tier), Cloak of the Walking Wounded +2 (2), Robe of Eyes Cloth Armor (Basic Clothing) +2, Backpack (empty), Bedroll, Climber's Kit, Everburning Torch, Flint and Steel, Oil (1 pint) (2), Rations, Trail (5), Tent, Thieves' Tools, Rope, Silk (50 ft.), Waterskin, Pouch, Belt (empty)</p><p>====== Created Using Wizards of the Coast D&DI Character Builder ======</p><p></p><p></p><p>7+24+18+10=31+28=59</p></blockquote><p></p>
[QUOTE="ghearus, post: 4764463, member: 59105"] Hmm.. +15 to hit with 4+9 + 3d12+1d10+1d6 on a crit is not bad (18-65 on a crit) but I got +15, 4+3, +3d6+24+1d10(maxed Sneak off of wraith blade on crit) which is 35-59 damage on a crit The potential 6 more damage per round doesn't really offset the obscene minimum damage on a crit, and then at level 12 you can snag 2-weapon opening for more cheese :) Also, didn't realize until just now you can retrain heroic feat slots to paragon feats! very cool :) Here is the level 11 build: ====== Created Using Wizards of the Coast D&DI Character Builder ====== Varek the Hunter, level 11 Half-Elf, Avenger, Daggermaster Build: Pursuing Avenger Avenger's Censure: Censure of Pursuit Background: Cormyr (General) FINAL ABILITY SCORES Str 18, Con 13, Dex 15, Int 11, Wis 19, Cha 11. Starting Ability Scores Str 15, Con 10, Dex 13, Int 10, Wis 17, Cha 8. AC: 25 Fort: 22 Reflex: 21 Will: 22 HP: 87 Surges: 8 Surge Value: 21 TRAINED SKILLS Religion, Stealth, Athletics, Perception, Thievery. FEATS 1: Sneak of Shadows 2: Improved Armor of Faith 4: Two-Weapon Fighting 6: Swift Blade Style (retrained to Devastating Critical at Level 11) 8: Two-Weapon Defense 10: Weapon Expertise (Light Blade) 11: Versatile Master POWERS 1, At-Will: Bond of Pursuit 1, At-Will: Overwhelming Strike 1, At-Will: Twin Strike 1, Encounter: Angelic Alacrity 1, Daily: Aspect of Might 2, Utility: Refocus Enmity 3, Encounter: Deflecting Thunder 5, Daily: Executioner's Cloak 6, Utility: Aspect of Agility 7, Encounter: Blade Step 9, Daily: Enduring Strike 10, Utility: River of Life ITEMS Wraithblade Dagger +2 (2), Iron Armbands of Power (heroic tier), Cloak of the Walking Wounded +2 (2), Robe of Eyes Cloth Armor (Basic Clothing) +2, Backpack (empty), Bedroll, Climber's Kit, Everburning Torch, Flint and Steel, Oil (1 pint) (2), Rations, Trail (5), Tent, Thieves' Tools, Rope, Silk (50 ft.), Waterskin, Pouch, Belt (empty) ====== Created Using Wizards of the Coast D&DI Character Builder ====== 7+24+18+10=31+28=59 [/QUOTE]
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