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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Twin Strike or similar powers & target selection
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<blockquote data-quote="Infiniti2000" data-source="post: 5068640" data-attributes="member: 31734"><p>There's a difference between individually resolved and sequentially resolved. You're arguing for sequential resolution vs. parallel resolution. Indeed, the same question asked in opposite to your stance is the same. Why does one possible interrupt of one of the two attacks affect the other attack? If I'm the ranger and decide to hit one enemy with one sword and a second enemy with another, why does some ability of the first enemy interrupt the second attack? The only way it could interrupt it is if you rule that Twin Strike is sequential, which presupposes that you identify who you attack first and with what.</p><p></p><p>And that also makes Hunter's Quarry into a paradox. For example, you attack the first guy and resolve the attack (i.e. roll damage). Then you attack the second guy and resolve the attack, hitting. Then you decide to apply HQ on the first attack (assume 11th+ level for multiple quarries), killing him, but thus triggering some other ability, such as making you blind. Now, you actually miss the second guy so you have to refactor that.</p><p></p><p>What a huge mess!</p></blockquote><p></p>
[QUOTE="Infiniti2000, post: 5068640, member: 31734"] There's a difference between individually resolved and sequentially resolved. You're arguing for sequential resolution vs. parallel resolution. Indeed, the same question asked in opposite to your stance is the same. Why does one possible interrupt of one of the two attacks affect the other attack? If I'm the ranger and decide to hit one enemy with one sword and a second enemy with another, why does some ability of the first enemy interrupt the second attack? The only way it could interrupt it is if you rule that Twin Strike is sequential, which presupposes that you identify who you attack first and with what. And that also makes Hunter's Quarry into a paradox. For example, you attack the first guy and resolve the attack (i.e. roll damage). Then you attack the second guy and resolve the attack, hitting. Then you decide to apply HQ on the first attack (assume 11th+ level for multiple quarries), killing him, but thus triggering some other ability, such as making you blind. Now, you actually miss the second guy so you have to refactor that. What a huge mess! [/QUOTE]
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Twin Strike or similar powers & target selection
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