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Twist my Plot. Please!
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<blockquote data-quote="Delemental" data-source="post: 1504250" data-attributes="member: 5203"><p>Echoing Iceifur's sentiment, give them a cliche they don't expect.</p><p></p><p>Ever see that original <em>Star Trek</em> episode where Kirk gets split into his good and bad halves due to a transporter accident? The 'bad Kirk' runs around doing all sorts of self-serving things, but lacks self-control, while the 'good Kirk' is very indecisive, as he lacks the ruthless edge of his evil side to make hard decisions.</p><p></p><p>Perhaps the whole point of the campaign isn't "There can be only one!" but "There must be them all!" Perhaps the 'evil' echoes are actively pursuing killing the other echoes out of a belief that they become stronger, or that they will replace the prime self, or whatever. The 'good' echoes are trying to eliminate only the evil ones, believing that all evil can be purged from the universe if they are successful. But in reality, when one echo dies the entire system becomes weaker, and you lose that entire aspect of your self. At first the loss is subtle; perhaps after the death of an evil-echo representing lust, a character finds that he no longer has any sexual urges at all. After losing gluttony, the character finds that all food tastes bland and unappealing. After losing the good echo representing mercy, the character just wants to kill the prisoners and have done with it. But as time goes on, the losses could end up being more significant; personality changes that impact ability to function as an adventurer such as loss of all aggressive instincts or loss of desire for material objects. The losses could even start to impact the character's ability scores, class abilities, etc. Then the whole point of the campaign becomes not only trying to restore any lost echoes (even the evil ones) but figuring out a way to keep the echoes from crossing the boundaries of planes so they can't get at each other.</p></blockquote><p></p>
[QUOTE="Delemental, post: 1504250, member: 5203"] Echoing Iceifur's sentiment, give them a cliche they don't expect. Ever see that original [I]Star Trek[/I] episode where Kirk gets split into his good and bad halves due to a transporter accident? The 'bad Kirk' runs around doing all sorts of self-serving things, but lacks self-control, while the 'good Kirk' is very indecisive, as he lacks the ruthless edge of his evil side to make hard decisions. Perhaps the whole point of the campaign isn't "There can be only one!" but "There must be them all!" Perhaps the 'evil' echoes are actively pursuing killing the other echoes out of a belief that they become stronger, or that they will replace the prime self, or whatever. The 'good' echoes are trying to eliminate only the evil ones, believing that all evil can be purged from the universe if they are successful. But in reality, when one echo dies the entire system becomes weaker, and you lose that entire aspect of your self. At first the loss is subtle; perhaps after the death of an evil-echo representing lust, a character finds that he no longer has any sexual urges at all. After losing gluttony, the character finds that all food tastes bland and unappealing. After losing the good echo representing mercy, the character just wants to kill the prisoners and have done with it. But as time goes on, the losses could end up being more significant; personality changes that impact ability to function as an adventurer such as loss of all aggressive instincts or loss of desire for material objects. The losses could even start to impact the character's ability scores, class abilities, etc. Then the whole point of the campaign becomes not only trying to restore any lost echoes (even the evil ones) but figuring out a way to keep the echoes from crossing the boundaries of planes so they can't get at each other. [/QUOTE]
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