Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Dungeons & Dragons
Twitchcon Panel Ravnica Panel
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="gyor" data-source="post: 7516467" data-attributes="member: 6670153"><p>I wasn't referring to party combat, you could literally heal thousands and thousands of injured people per day with infinate cure wounds. </p><p></p><p> All I know is anyone aside maybe from a pure Martial build that chooses one of the mechanically more valuable backgrounds like Acolyte or Urchin, is severely gimping themselves by choosing any background that doesn't involve a guild. Although maybe the guilds will offer the choice of background features while allowing renown and guild spells access still. Like maybe Orzhov not only allows Orzhov Representive background feature, but also Criminal, Acolyte, Bounty Hunter, Noble, Pirate, and so on, while still getting guild spells and renown. </p><p></p><p> Honestly I think Background and Faction should be separate things. Background is well about your background before you became and adventurer, and Faction is about right now. </p><p></p><p> Honestly I would treat renown like a spendable resource you use to buy ranks in an organization. You could spend it all in one organization and rise high and quickly or you could rise slower in multiple organizations that aren't opposed to each other, like multifactioning instead of just multiclassing. But alas they didn't go in that direction.</p><p></p><p> If I was DMing a none AL Ravnica game the first house rule I'd do is that each character can choose a Faction and a regular background, one represents the future and present, the other represents your past, where you came from before you joined a guild.</p><p></p><p> And one thing Ari said about not being born into a guild is mostly true, but Orzhov has noble families which people are born into and gain magic from. But technique they could decide they don't want to properly join Orzhov when they become adults.</p></blockquote><p></p>
[QUOTE="gyor, post: 7516467, member: 6670153"] I wasn't referring to party combat, you could literally heal thousands and thousands of injured people per day with infinate cure wounds. All I know is anyone aside maybe from a pure Martial build that chooses one of the mechanically more valuable backgrounds like Acolyte or Urchin, is severely gimping themselves by choosing any background that doesn't involve a guild. Although maybe the guilds will offer the choice of background features while allowing renown and guild spells access still. Like maybe Orzhov not only allows Orzhov Representive background feature, but also Criminal, Acolyte, Bounty Hunter, Noble, Pirate, and so on, while still getting guild spells and renown. Honestly I think Background and Faction should be separate things. Background is well about your background before you became and adventurer, and Faction is about right now. Honestly I would treat renown like a spendable resource you use to buy ranks in an organization. You could spend it all in one organization and rise high and quickly or you could rise slower in multiple organizations that aren't opposed to each other, like multifactioning instead of just multiclassing. But alas they didn't go in that direction. If I was DMing a none AL Ravnica game the first house rule I'd do is that each character can choose a Faction and a regular background, one represents the future and present, the other represents your past, where you came from before you joined a guild. And one thing Ari said about not being born into a guild is mostly true, but Orzhov has noble families which people are born into and gain magic from. But technique they could decide they don't want to properly join Orzhov when they become adults. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Twitchcon Panel Ravnica Panel
Top