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Two $1M+ Tabletop RPG Kickstarters At The Same Time!
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<blockquote data-quote="imagineGod" data-source="post: 8211104" data-attributes="member: 32454"><p>Firstly, I will pay due respect to two successful Kickstarters of Twisted Taverns and The One Ring 2nd Ed. Not for my long depressing rant.</p><p></p><p>I am not sure the rising tide is really lifting enough niche boats. The oxygen for truly innovative games is being sucked out by either D&D 5th or in this case, Tolkein fans.</p><p></p><p>Case in point: <strong>The Everway Silver Anniversary Kickstarter</strong>.</p><p>It is Jonathan Tweet's masterpiece of innovation and creative art, and Jonathan Tweet has that Wizards of the Coast heritage, and yes, that probably helped fund Everway in four hours.</p><p></p><p>Not to detract from "<strong>Twisted Taverns</strong>" but creatively, it is not way out there. On the other hand, Everyway is, and yet, it seems thousands of gamers rather sit round yet another fantasy tavern than engage with something truly creative like Everway's Tarot and Fortunes.</p><p></p><p>Not being cynical, but role playing games are collaborative social spaces, and if we look just about 600 people worldwide interested in Everway, the picture is pretty depressing for finding new players. Obviously, there will still be retail sales outside Kickstarter, but then you get that announcement of Magic the Gathering also adding Lords of the Rings to its menu, and many a hobby shop offering public play space is already swamped with MtG fans. Of those, many are not bothered with RPGs, not even D&D's Ravnica could drag enough from card play into the RPG space.</p><p></p><p>And creative cards are not the key either, look at Everway's cards. No, they have to be Magic the Gathering cards, so obviously LoTR cards will outsell niche card games.</p><p></p><p>So yes, watching Everway 's creative design being dwarfed by yet even more fantasy tavern tropes for 5e is not a win for creativity. Everway's $80,000,no matter how successful, has nothing on $1M for that tired trope of fantasy taverns or more LoTR.</p><p></p><p>[ATTACH=full]133432[/ATTACH]</p></blockquote><p></p>
[QUOTE="imagineGod, post: 8211104, member: 32454"] Firstly, I will pay due respect to two successful Kickstarters of Twisted Taverns and The One Ring 2nd Ed. Not for my long depressing rant. I am not sure the rising tide is really lifting enough niche boats. The oxygen for truly innovative games is being sucked out by either D&D 5th or in this case, Tolkein fans. Case in point: [B]The Everway Silver Anniversary Kickstarter[/B]. It is Jonathan Tweet's masterpiece of innovation and creative art, and Jonathan Tweet has that Wizards of the Coast heritage, and yes, that probably helped fund Everway in four hours. Not to detract from "[B]Twisted Taverns[/B]" but creatively, it is not way out there. On the other hand, Everyway is, and yet, it seems thousands of gamers rather sit round yet another fantasy tavern than engage with something truly creative like Everway's Tarot and Fortunes. Not being cynical, but role playing games are collaborative social spaces, and if we look just about 600 people worldwide interested in Everway, the picture is pretty depressing for finding new players. Obviously, there will still be retail sales outside Kickstarter, but then you get that announcement of Magic the Gathering also adding Lords of the Rings to its menu, and many a hobby shop offering public play space is already swamped with MtG fans. Of those, many are not bothered with RPGs, not even D&D's Ravnica could drag enough from card play into the RPG space. And creative cards are not the key either, look at Everway's cards. No, they have to be Magic the Gathering cards, so obviously LoTR cards will outsell niche card games. So yes, watching Everway 's creative design being dwarfed by yet even more fantasy tavern tropes for 5e is not a win for creativity. Everway's $80,000,no matter how successful, has nothing on $1M for that tired trope of fantasy taverns or more LoTR. [ATTACH type="full"]133432[/ATTACH] [/QUOTE]
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