Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
Two 20s, no 1s - how often do you use altered dice?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Trickstergod" data-source="post: 1612230" data-attributes="member: 10825"><p>Nearly never. I think I cheated on a Swim roll once and that's because I didn't want the ignominious death of drowning. So sue me. </p><p></p><p>Even as a DM, in the past four or so years, I rarely ever fudge the dice, and the one time I remember doing so was to a player's benefit. He missed a saving throw versus a death effect by one. So I just decided that was good enough and told the player he'd succeeded against the DC. </p><p></p><p>As a DM, though, I've found if things aren't going as planned - encounter's too tough, not tough enough - that I don't cheat, I'll just alter the tactics a bit. Which often enough proves to be all that's necessary. </p><p></p><p>If I ever caught a player using cheat dice, they'd be tossed into the nearest inconvenient place for me to toss them. The garbage. Preferably, outside, at night, into the most wooded place possible. I'd also probably strip the character of a number of abilities, if I didn't out-right boot the player from the game. </p><p></p><p>Seeing as how I really only game with friends, though, I'm not too worried about cheating, and if it did happen, I wouldn't immediately be too harsh. I'd just wait until after game to hammer things out with whoever did it and see what kind of stupid reason, if any, cheating was being done over. I can't fathom there being a good reason, but as most of the people I've gamed with, I've gamed with near about since I've started gaming, there might be...something. </p><p></p><p>So I've cheated, I think...twice in the past four years? And before that, eh, can't even remember. Likely a bit more, I'll admit, but then, I was also a halfwit teenager. And even then, it was sparing. I've certainly never used, much less owned, a loaded or differently marked die. If a player admitted that, oh, he'd cheated twice during the whole run of a campaign, and I'd shrug and continue on with my life. No biggie. Once a game, though? That's ridiculous. If a player were regularly cheating like that in a game I'd ran, I'd want to throttle him. All the way through, every roll? Dead. Dead player, dead player, dead player. </p><p></p><p>I've a number of words that aren't grandmother polite at this moment. I'll end this now.</p></blockquote><p></p>
[QUOTE="Trickstergod, post: 1612230, member: 10825"] Nearly never. I think I cheated on a Swim roll once and that's because I didn't want the ignominious death of drowning. So sue me. Even as a DM, in the past four or so years, I rarely ever fudge the dice, and the one time I remember doing so was to a player's benefit. He missed a saving throw versus a death effect by one. So I just decided that was good enough and told the player he'd succeeded against the DC. As a DM, though, I've found if things aren't going as planned - encounter's too tough, not tough enough - that I don't cheat, I'll just alter the tactics a bit. Which often enough proves to be all that's necessary. If I ever caught a player using cheat dice, they'd be tossed into the nearest inconvenient place for me to toss them. The garbage. Preferably, outside, at night, into the most wooded place possible. I'd also probably strip the character of a number of abilities, if I didn't out-right boot the player from the game. Seeing as how I really only game with friends, though, I'm not too worried about cheating, and if it did happen, I wouldn't immediately be too harsh. I'd just wait until after game to hammer things out with whoever did it and see what kind of stupid reason, if any, cheating was being done over. I can't fathom there being a good reason, but as most of the people I've gamed with, I've gamed with near about since I've started gaming, there might be...something. So I've cheated, I think...twice in the past four years? And before that, eh, can't even remember. Likely a bit more, I'll admit, but then, I was also a halfwit teenager. And even then, it was sparing. I've certainly never used, much less owned, a loaded or differently marked die. If a player admitted that, oh, he'd cheated twice during the whole run of a campaign, and I'd shrug and continue on with my life. No biggie. Once a game, though? That's ridiculous. If a player were regularly cheating like that in a game I'd ran, I'd want to throttle him. All the way through, every roll? Dead. Dead player, dead player, dead player. I've a number of words that aren't grandmother polite at this moment. I'll end this now. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Two 20s, no 1s - how often do you use altered dice?
Top